Fallout Tactics

Fallout Tactics

stcaFylnO Jan 10, 2017 @ 12:53am
Bug & Workaround: Riddick not Avialable as a Recruit
Does anyone else have information about this bug? I just transcribed it to a new OP, to make it more noticeable & hopefully get some feedback. I'm also interested if other people have Riddick spawn bug free.


Reference for Quote:
Design Elements: Bugs, Exploits, Commentary, Tips
http://steamcommunity.com/app/38420/discussions/0/152392786916458696/?ctp=5

Originally posted by stcaFylnO:
Bug:
Riddick not Avialable as a Recruit


Description:
After completing the Pitch Black encounter (Sneak without combat, or after combat), Riddick may not spawn at Bunker Gamma's Recruit Master, even after rank is higher than Junior Knight.


Stealth Procedure:
0) Prerequisites: Rank of Junior Knight, or hgher, is recommended to verify behavior.
0) Sneak levels of ~100% were utilized, minimal threshold is unknown.
1) Enter the Pitch Black unique/special encounter.
2) Place all units prone, in Sneak mode, then wait for Riddick to walk solo to exit grid.
3) Sneak past all the Deathclaws and exit via the grid.
4) Go to Bunker Gamma's recruiting pool, notice that Riddick is not present.

Combat procedure I used for a low level squad:
0) Prerequisites: Stealing the Pancor Jackhammers from Merchant encounter is helpful.
0) Prerequisites: 5 or 6 units are necessary to surround Riddick, if desired.
1) Enter the Pitch Black unique/special encounter.
2) Toggle turn based mode, as needed, to surround Riddick (defend and block pathing).
3) Reset formation forward after each battle, possibly use 6th unit as a lure.
4) Kill Deathclaws: At low level I've used shotguns, but Pancor Jackhammers are better.
5) Go to Bunker Gamma's recruiting pool, notice that Riddick is not present.
6) I am surprised the workaround functions, since revisiting uniques tends to initiate bugs (like not being able to exit the Morte encounter's map).


Workarounds:
1) Reload a save (if necessary), revisit Pitch Black, find Riddick standing at exit, leave the map, return to Bunker Gamma, then find Riddick available in pool. If the event was stealthed, beware of the Deathclaws!



Further testing warranted: There may be more variables...
1) Possibly some unknown pathing, timing, pacing, or proximity issue with Riddick's escort?

2) Possibly a version 1.27 issue, since online I've found information that states Riddick and Deathclaws should not be on the map during revisits.


Notes:
1) I tested with only 5/6 units during event, but had up to 6/6 during revisits.
2) Main character's rank and level do not have to increase for Riddick to spawn.
3) Rad-X may be helpful, due to the radioactive light pools (or stay out of them).
4) Glowing One: Seemed more of a hinderance, but could be a good lure & rad-resister.
5) Saves before, during, & after the event are helpful. Don't progress until Riddick spawns.
6) Gaining the rank of Junior Knight, or higher, is helpful for instant verification.

Verification:
I havn't found any information online, other than a few posts where other people could not hire him either. I'm unclear of their procedures, since they did not post details; I'm not even sure if they met the rank requirement.

If anyone else has details for this bug, or for Riddick spawning properly, feel free to add information.

Details -
Version (Steam): 1.27
Mods: None
Install: Default
Cloud: Deactivated
Edits: Springfiled, Fullscreen, Resolution
Cache: Verified (as needed)
Last edited by stcaFylnO; Jan 10, 2017 @ 6:57am
< >
Showing 1-1 of 1 comments
stcaFylnO Jan 10, 2017 @ 3:36am 
I found a file edit to fix Riddick, see quote. Somone else at NMA had the bug, but it didn't get puzzled out. No one ever realized that their various ideas to make Riddick spawn at Gamma were working, because they revisited Pitch Black. An easy oversight though, it took time on my part, to rule-out variables, and isolate the bug.

Filepath to .ent files:
C:\Program Files (x86)\Steam\SteamApps\common\Fallout Tactics\core\entities\recruits

Note: I'm not sure yet, who is who, havn't gotten around to playing with this yet; however, some are easy to figure out "riddick.ent", for instance.


Also, if you really, really, really want Riddick and he's not available even when you're Junior Knight or higher, have finished and are at bunker Gamma, and he survived the pitch black encounter and was waiting in the exit grid before you left...copy his .ent file and overwrite one of the other bunker gamma recruits BEFORE finishing Mardin. Ed, hm15.ent, would be an easy one to lose and fits the bill.

The.Horde, Sep 26, 2004, #8


Ref:
Pitch Black - Recruiting Riddick
Discussion in 'Fallout Tactics Help & Tech' started by lrayek, Jun 15, 2004.
http://www.nma-fallout.com/threads/pitch-black-recruiting-riddick.156617/
Last edited by stcaFylnO; Jan 10, 2017 @ 7:03am
< >
Showing 1-1 of 1 comments
Per page: 1530 50

Date Posted: Jan 10, 2017 @ 12:53am
Posts: 1