Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Other than where you point, you go, not at all. I'd love an explanation though.
Directional Influence is when you aim for the direction you want to go when being launched. In melee, If you are launched vertically, tilt the control stick to the left or right. If launched horizontally, tilt the control stick to the upper left or the upper right, in the opposite direction you are launched. this is from http://supersmashbros.wikia.com/wiki/Directional_influence
Oh yeah, I know that, I just thought there was some super-advanced technique about DI, like smash 4's is wildly different to melee.
Well you can watch Ken's video on DI, its an hour long https://www.youtube.com/watch?v=DKMyDkWzOcQ