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One is the term that you described, another is an FG term that describes a tactic of controlling the space between you and the opponent. Zoners in general play defensively which is in this case. Absa.
Orcane is a more aggressive zoner because he's got good jab-cancel combos out of dash attack.
There are also some hybrid zoner characters who are able to effectively switch between range and up-close fighting, without being especially lacking at either, though their zoning isn't usually quite as strong. Zetterburn is such a character.
But Orcane fights up close all the time, because his projectile has not that much mobility, he cant use it to camp out his opponents. So it instead acts like a trap, if you hit someone into the puddle you can detonate the puddle and start/extend a combo, so like Lord Hater said he is a aggressive zoner, because he incorporates his projectiles and traps into his combos.
As for Absa I agree with you there. She definitely has the capability to camp out her opponent with her side tilt and clouds, and she has difficulty with being pressured.
I agree.
In many guides I've heard for Sm4sh Marth consider him a bit of a zoner. Marth's range help him control the space between him and the opponent even if they are still close. This is an example of what a zoner can potentialy be in Sm4sh. Orcane isn't truly a Full Time zoner.
This game isn't smash. So characters might be considered a zoner in this game but this game also really favors offensive playstyles. So they might be a zoner but they'll have some abilities to rush people down. They will get outclassed against some characters if they attempt this all the time.
Absa is probably going to be unique because of this. She will be much more of a zoner than Orcane. Orcane is an alternative Zoner that has more rush down options than Absa.
Do you agree with this?
Oh yes I do, so at first I thought that all characters have stage control abilities, but now every character has rush capabilities.