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This game was made for people who want advanced mechanics. Honestly you are pretty salty about getting bodied in matches, but I don't mean this to be rude. You even say yourself
While I disagree that everyone here is a master, I believe that there's simply just not enough of a playerbase to evenly distribute everyone around so that every player can play within their skill level. This isn't to say there isn't a problem, there definitely is a big problem for new players, among other things. I made a review not too long ago as well were I forgot to list this actually.
If you are looking for a more casual platform fighter I highly recommend Brawhalla. Its free, although very different from smash, and with an actual playerbase.
Yeah this game may not be made for casuel players but you are going to get those people who are drawn to the game but are not really good at it. I am in the small majority that has is decent at the game but become sand bags for Zettaburn. (the only person I see most people play on here)
As a platform fighter fan I would love to see more people get into this game, but with the major skill gap I tend to see this game is is tipped to only one side of the platform fighter community. When I bought Rivals I played nothing but the Story and the A.I until I felt comfortable with the game's mechanics that I have learned and got a handle on, but quickly learned that this game is for those who have spent there lives playing games like smash to a point where I uninstalled cause I didn't want to deal with the players or even the comminuty for this game. (I got forced into a bet match and got all my money taken from me by one of the E-Sports players and it took me till last month to get it all back in local games)
I think this game should cater to both the skilled and not so skilled players out there cause I think this game really challenges you to think out side the box and the frame data in most fights and I love it and the amazing characters in this game. But if it's only purpose is to exist for the die hard Melee fans then it might see a small time of play like playstation all stars.
I actually do believe there is some hostility in some of the mid and upper levels. There is salt to be found and there are some play styles that feel like the opponent is intentionally trying to piss you off. On one hand, it is not a bad stategy to annoy an opponent, but I feel that there is a psychological aspect of all online games. Because you create your own conceptions of the game, you may view some tacticts as cheap and unfair, and when you play someone online who abuses these tactics you immediately label them as an idiot that you could destroy if it weren't for something out of your control.
When I play melee with friends, there is always a human being nearby that I know and can relate to, which makes me want to try to come up with better strategies instead of complaining. Characters like Kragg, Etalus, and Ranno can feel really cheap because they can stop you from playing the game for periods of time, but though they have good tools, they can be exploited and overcome.
If you are willing to put in the grind, you should definitely stick with rivals because although at times the game can be super frustrating, that frustration can lead to amazing rewards if you have the patience and attempt to grow as a player. It took me 8 - 9 months to gain any sort of understanding of the game, and after that I was able to excel and learn properly.