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Take the "Ardent Rival" achievement, for instance. At least I can grind my way to that one if I really want to. The "Swift Rival" one requires hitting a certain skill threshold for several characters.
I guess I just don't like the fact that a multiplayer-focused game gates several unlockables behind very involved single-player achievements.
(IE first four fights would go from gold 20 to 25, 5th fight from 40 to 50, overall from 2:00 to 2:30).
Plus, with how the AI is perfect at getting back on the stage if possible (and constant rolling), if you're not good at edgeguarding, it's almost impossible. >.<'
(Though in all fariness, it kind of feels like the CPU tends to parry more if you're spamming the same move.)
Zetterburn also has an easy 0-to-death on his first stage: F-Special > F-Smash, super easy. May need another fireball to keep Maypull of stage but works like a charm. I'm not a great Smash player myself but but figuring out the patterns on the first 3 stages makes getting gold A LOT easier. Hope this helps ^-^
Also, getting gold on the final boss is basically what happens if you earn The Lone Rival achievement, making The Swift Rival almost redundant.
One I found was Orcane VS Kraig Usually can beat Kraig easily if I start with intercepting his jump and using FAir, then upon landing, hit him with UStrong twice, then when he lands try to hit him with NSpecial before going over to the puddle and using FStrong to kill him. It doesn't work every time, but I found this to be one of the fastest ways to kill him. ...but that's Orcane's FIRST battle.
I can do it easily with Wrastor... except Forsburn's Wrastor's FIRST opponent, so that doesn't say much.
The first ones are easy, but later on? Ugh! I am good enough with Maypul to kill all the other characters relatively quickly, but then I have to beat Forsburn? Twice?! In approximately 45 seconds?!! Oh, how this game makes me suffer!
Well, enough whining for today. Back to getting my ass beat by this story mode.