Dungeon Souls

Dungeon Souls

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Donnie Dec 31, 2017 @ 6:36am
My general gameplay suggestions
Make the Minatour a lot faster, when I first encountered it I litterally thought it couldn't move, It should be a lot faster and be able to charge at you in quick bursts.

Make a sound effect for when a ghost is attacking you, my deaths to these is when I was looking at skills to upgrade or running from other enemies forgetting thier existance.

Make the cooldown between thief's basic attack slightly longer. He's just way to fast with his knives I wanted a stealth character not a machine gun.

Make the Necromancer's blood attack be a damage to himself overtime rather then when he hits an enemy. I'm sure there is more that needs to be done but the nercomancer is unkillable just from the start of the game. also his reanimate abilty should start at 3 when you get it not just go to 4 when you put one skill point in it.