Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
2) Crazy infected can run through water, while player can't;
3) Zombie grabber become are fricking magnets. It's easy to get out of grab or just dont let them catch you but it's just ANNOYING when lying zombie literally teleporting in front of you not to kill you, not to make some challenge, just to annoy you. Also, while they run to grab you, animation is stupid af;
4) 50% of water in that game are made out of drowners;
5) Knife-throwers. One zombie that cant even walk properly in crowd make stupid swing and you are dead. Of course you can dodge it, but that don't make it less annoying;
6) It's hard to stun floater to his death, it's even more hard to dodge their 320 degree acid attack;
7) Why some grandma WITHOUT TOP OF THE SCULL, WITH OPEN CLEAR BRAIN is such a bullet sponge? Why can't she fall off after hardest hits, after charge kicks, after shot RIGHT IN THE BRAIN?
8) Infected screams. I hate that sound, i even play without sound, of course i get damage in game but at least i am alive in real life;
9) Infected that missing you and stucking in walls;
10) Not the only screamers, that game has way to many bullet sponges. Like example, why thug takes so many hits to be killed? Because he is tall?
11) It's way harder to force thugs to roar compared to Dead Island;
12) Repeating dialogues. Repeating dialogues. Repeating dialogues. Repeating dialogues. Repeating dialogues. Repeating dialogues. Repeating dialogues. Repeating dialogues;
13) Wayne, ♥♥♥♥ you, i hope you died suffering;
14) Annoying voice acting;
15) Marcus Willah's face. Damn, i got what exactly is wrong, NPC-faces are too symmetrical. Real humans is not like that;
16) John is lived whole live on that island, why the hell he need Harlow for every move?
17) Why the hell player is forced to use mutagen? Seriously, we can win even without it, devs, do you know what "gamedesign" is?
18) How the hell Serpo get to the yacht? He was under arrest! How did he managed to get alive? Why didn't he jump over fance like player did? Why he get knocked out in one hit, without even screaming? Where is my satisfaction?
19) Cliffhanger. I hate cliffhagers. I wasted money for game without ending;
20) Fire and electro weapon damaging me more than actually zombies;
21) Team quests is useless, even with maximally upgraded weapons they can't kill one walker in five minutes. Cause zombies have ten of thousands HP while NPC-s do just tens. Also, they love to be grabbed so much! Solo player always should babysit them cause bots themselves can do nothing;
22) Molotov is not burns zombies, it's upgrading them;
23) Glitched achievemenets about collectibles;
24) Glitched achievement about killing bossess;
25) Glitched achievement about complecting all the quests;
26) Henderson is a maze. How people is even lived there?
27) Waypoints is brocken, so you have to use map every 30 seconds if you didn't played that game before;
28) Dialogues are stupid, i said it before, but there is one more thing: some characters are unreasonable fairful. "Somebody shoved me, i dont know who" - "I DID IT!!! FOR THE GREATEST GOOD!!! I HAVED TO DO IT!!! ITS MY FAULT I DID IT SPECIALLY!!!"
29) Military base was so ovehyped, while it's just small camp, that less than police station in previous game.