Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
..... what about the sound during the cut scenes, i get nothing on linux, come on it's the most imporatnd part of the game!
update. fixed my sound problem, i had wrong setting in my sound card channeling, after i fix the channel levels and set openal to 40 instead of 60(it seams it can only work with up to 4 channels) i got sound out of the cut scenes!
My system is a MacBook with an Intel Core i5, 8Gig Memory, OS X 10.8.3, Graphics Intel HD Graphics 4000
Is there a way to modify the startup (for instance to start it in windowed mode)? Either by pressing some "magic key" (option or so) or adding some startup-options in the properties of the game?
I recently got the Humble Bundle and I installed the Linux Version here on Steam and it
crashes on me directly after the intro with the following output:
Steam: Stats Received: Game 3830, result 1, id 0x 761d18e
STUBBED: memory status at UpdateMemoryTracking (/home/icculus/projects/psychonauts/Source/game/luatest/Game/GameApp.cpp:4886)
WARN: Couldn't resize array to 128; out-of-bounds elements are still in use: Vertex Pool, 188
Loading new level 'CABU'
STUBBED: Need multithreaded GL at DisplayLoadingScreen (/home/icculus/projects/psychonauts/Source/game/luatest/Game/LoadingScreen.cpp:90)
=========================
Memory post unload level
=========================
=========================
DaveD: Info: Texture pack file contains 221 textures
Doing a texture readback for locking!
*** Error in `/mnt/daten/SteamLibrary/SteamApps/common/Psychonauts/Psychonauts': double free or corruption (out): 0x0f4c4718 ***
Psychonauts: malloc.c:2369: sysmalloc: Assertion `(old_top == (((mbinptr) (((char *) &((av)->bins[((1) - 1) * 2])) - __builtin_offsetof (struct malloc_chunk, fd)))) && old_size == 0) || ((unsigned long) (old_size) >= (unsigned long)((((__builtin_offsetof (struct malloc_chunk, fd_nextsize))+((2 * (sizeof(size_t))) - 1)) & ~((2 * (sizeof(size_t))) - 1))) && ((old_top)->size & 0x1) && ((unsigned long)old_end & pagemask) == 0)' failed.
I have a Lenovo T420 with NVidia Optimus, and other games run reasonable well here on Linux.
My Distribution is OpenSuSE 12.3, I use bumblebee for Optimus support but the game crashes in both cases (using integrated and discrete graphics card).
did you tried lowering the game settings?
Yes I did, but the game looks crappier than it already does at max quality, and I'd rather play it at a lower resolution with the highest possible quality (With a little FSAA, though). At 1024x768 it runs flawlessly.
I found that, indeed, the resolutions shown in the menu are the ones that seem to be supported by my monitor according to xrandr configuration, and the only 16:10 resolution it seems to support is 1440x900. I was hoping there was something to force this aspect ratio with any resolution.
Thanks. Tried that. That gave only a message that "some error occured". Starting Psychonauts directly gave a bit more output but the bus error in the end is no help at all I guess (and of course I'm not sure whether this is exactly what happens when starting the program from inside Steam ... behaviour looks similar):
At the moment (I've completed the first levels) the only ptoblem seems to be Oleander's projection at the beginning of Coach's training mission.. not a big problem imho
I'm having the same problems in Gloria's level with a Mac :/
Also I've noted some graphical isseu in the fight with Kochamara (no lasers)
Nevermind, it has added the save game from the standalone game the Steam saves are still there.