FINAL FANTASY VI

FINAL FANTASY VI

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TerriblyGrimm Dec 19, 2015 @ 12:54am
Kefka doesn't laugh?
Just noticed that when Kefka laughs no SFX seems to be playing?

Was this intentional or a bug?
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Showing 1-8 of 8 comments
HardAppleCider Dec 19, 2015 @ 1:11am 
He should sound exactly the same as on the SNES cart. It's identical for me.
TerriblyGrimm Dec 19, 2015 @ 1:22am 
It might be just me, I'm pretty sure I remember him laughing at Figaro but just before no SFX played during the Doma incident.
The last time I played the PS1 version was so long ago I fail to remember if he was supposed to or not either.
HardAppleCider Dec 19, 2015 @ 1:28am 
Originally posted by BffWithDEATH:
It might be just me, I'm pretty sure I remember him laughing at Figaro but just before no SFX played during the Doma incident.
The last time I played the PS1 version was so long ago I fail to remember if he was supposed to or not either.

He doesn't laugh just before the Doma incident I'm 99% sure, thogh he does do the animation for it. I can actually check for you if you want as I've been recording footage for a review.

You're talking about the section where he drops something into the river, after his theme music starts?
TerriblyGrimm Dec 19, 2015 @ 1:31am 
Originally posted by HardAppleCider:
Originally posted by BffWithDEATH:
It might be just me, I'm pretty sure I remember him laughing at Figaro but just before no SFX played during the Doma incident.
The last time I played the PS1 version was so long ago I fail to remember if he was supposed to or not either.

He doesn't laugh just before the Doma incident I'm 99% sure, thogh he does do the animation for it. I can actually check for you if you want as I've been recording footage for a review.

You're talking about the section where he drops something into the river, after his theme music starts?

Yes, the battle scenes where he cracks "waiter" jokes and the scene where he poisons Doma's water supply.

Also be sure to link the review when it's up, would be interested to check it out~
HardAppleCider Dec 19, 2015 @ 1:35am 
Originally posted by BffWithDEATH:
Originally posted by HardAppleCider:

He doesn't laugh just before the Doma incident I'm 99% sure, thogh he does do the animation for it. I can actually check for you if you want as I've been recording footage for a review.

You're talking about the section where he drops something into the river, after his theme music starts?

Yes, the battle scenes where he cracks "waiter" jokes and the scene where he poisons Doma's water supply.

Also be sure to link the review when it's up, would be interested to check it out~

Will do. It'll be a bit yet, as I'm not even in the world of ruin, and I want to finish the game before working on it.

Just watched the whole scene. He doesn't make the sound at all in that scene, and I'm pretty sure I remember it being that way in the previous versions. Your game's not bugged.
TerriblyGrimm Dec 19, 2015 @ 1:44am 
Originally posted by HardAppleCider:
Originally posted by BffWithDEATH:

Yes, the battle scenes where he cracks "waiter" jokes and the scene where he poisons Doma's water supply.

Also be sure to link the review when it's up, would be interested to check it out~

Will do. It'll be a bit yet, as I'm not even in the world of ruin, and I want to finish the game before working on it.

Just watched the whole scene. He doesn't make the sound at all in that scene, and I'm pretty sure I remember it being that way in the previous versions. Your game's not bugged.

Thanks for double checking it for me, looking forward to the review when it's ready :D
Killzone Dec 19, 2015 @ 1:51am 
Many of the key moments in the game have been altered in this version, different sound effects.
Victrola Dec 19, 2015 @ 3:57am 
It's like a sand storm, and the castle is on fire. The castle where you 'you know as much as Terra,' leader of a magitek armor division, captured by a King right? If someone can brazenly walk into a castle and sets it on fire during a sandstorm... you probably can't hear them nor would desire to be near them.

It appears you previously recognized tragedy in one castle (castle of Doma), but not the same tragedy in another castle. However now, it's probably because you've grown up.

I was a Terra fan, but after years of the 'hyper tears graphics' that anime actually is in reality instead of my imagination, find myself a Celes fan. I would 'steal' or be 'granted' in the past, but now I 'break' weapons and armor instead and 'rune' magic.

Makes me wonder what to do with ATMA... since I know of all this old japanese man stuff now... do you have to grow up with it, or does it assume it's wielder?

Basically who get's the wpn! (but seriously is it do u do x battles with it, or like who touch it or what)
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Date Posted: Dec 19, 2015 @ 12:54am
Posts: 8