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First - Holy Dragon: Spams a ton of Holy spells, beware. Keep reflect on IT.
https://i.gyazo.com/abf8741119e2e7566f73d9aa40d3ea60.png
https://i.gyazo.com/0312d12f8e1f5409de29edfe9fed3f63.png
https://i.gyazo.com/9e7c0d8695f2ddf6576ac970a560e998.png
Edit: Re-reading the post it looks like you were only missing the switch. The gravestone in the NW part of the turtle room gives you the clue for that switch. I don't know if you have to read it for the switch to work.
Next - Gold Dragon You can ONLY use items to heal. Uses confusion and strong non-elemental attacks not exclusively thunder.:
https://i.gyazo.com/eede014d4b17a25895c5a848b4b415c4.png
Maps from:
http://www.finalfantasykingdom.net/ffviadvancedragonsdenmaps.php
Will add more in a minute.
Okay, I just did this the last few days and there is a KEY concept to know about that place: there are two primary sections to the dungeon. Once you get far enough, you can entirely skip one of those two sections.
Activate a hidden switch between those two pools to release the holy dragon.
You know the turtle room? This one's easy, the lightning/gold dragon is simply on the north of the east most hallway there, past the four slabs that give clues to the treasure room.
The treasure room is in the far NE in the palace/turtle area. You need two parties to get all the treasure and some of it is trapped. You can leave the third party on a save point to be safe.
Now after that you can use a shortcut to get to the end. I will edit some maps and post them here for you in a moment.
https://i.gyazo.com/f0726ceff047ca8cbca40f3c4933191a.png
https://gyazo.com/b2e9c3a179be155b9e29dbba2a94cc4c.png
https://gyazo.com/2518d29ba59a565417733854909c533a.png
The red dot in the last image is not there to indicate anything it's just a mistake.
https://gyazo.com/c97fa6f6a56fb451524480fffe99d2d1.png
https://gyazo.com/9a82f2cc5c677599f55fe5b1b3ce198e.png
https://gyazo.com/660f299cc2d59e8fc0eb67625aed5aa3.png
https://gyazo.com/ac66964bb3dad39a91ae99cd810767aa.png
https://gyazo.com/062348ac5dda5f576ca47b704385d09e.png
For Kaiser and Omega (do not read if you do not want to see my notes from my battles earlier today) it's all about gear and strategy. I beat both in my low-mid 40s earlier today, for both of them I had to dedicate 3/4 of my party to keeping re-raise up and used a diverse set of status blocking/absorbing equipment. Mixing Flame and Ice shields ensures half the party is healed when either is used. Strangely, Omega's hardest phase is his first due to his spamming a terrible non-elemental attack. My party died every other turn but reraise took care of that. For Kaiser I used Dragoons while two very resistant party members kept everyone alive. For Omega I used the Master's Scroll with Setzer's Fixed Dice (man those are overpowered) and used the three other characters to keep everyone up.
Also, don't go to Omega if any party member has a level divisible by five, unless you block instant death attacks on them. I learned that the hard way when he took out three of my four members when I was near to victory.
Also a side note lore wise: Man, Kaiser makes you sound like a monster for going in there and killing them all. I could swear he taunts you to come though when you kill the eighth dragon, and those dragons will attack you if they run into you, but sheesh I was not expecting the whole "you came and killed them in their sanctuary and I will avenge them" angle to his speech.
I honestly had to get to a save spot and strip all of my secondary parties down to the weaker characters and unarm them just to steal the better members with the "ubergear" for the elite four to take on the hellspawned Holy Dragon.
I mean I went all out, I did things like equip the Genga Glove that lets the character hold two swords and put the "Offering" trinket on him. I am saying Offering but I know it isn't named that, it just the name for the SNES version of trinket where you attack four different times for a lower amount for each hit therefore allowing eight total hits.
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I did it though, I beat the Holy Demon Dragon and afterwards, I used a Teleport Stone to leave and recharge so I will beat the game later on today or tomorrow.
Yeah he's definitely tough. I got lucky and got two Minerva Bustiers from the Tonberries trap in Narshe so one character had that and one had the Paladin's Shield and the other two just kept jumping to slowly (very slowly) beat it.
The Gold Dragon was extremely scary though since I almost ran out of X-Potions. I didn't yet know how easy it would be to hit all three switches once the eight dragons were down so each of my parties had like 1-2 strong characters and other 'okay' characters. I also didn't think until 2/3 through the dungeon to choose Espers exclusively for level up stat bonuses since nothing in the dungeon gives magic AP.
Good luck with the rest of it!
Wait, you actually got the Palidin shield? I have been busting by butt trying to get the required 250 battles and I thought by now, for sure, I earned enough but apparently I have not yet. I decided to get the Ragnarok sword instead of the Esper so I have done as best as I could without Ultima or morphing things with the esper.
It is funny how you mentioned on how hard the gold dragon was. I was using my main team and I lost 3 people and the last was holding on by a thread when I finished off the Gold Dragon. I probably shouldn't have used a spell dependent line but it is fine, at least I killed him.
They were in the low to mid 40s with just over 3k health. I was not in danger of dying. I just ended the fight with like 9 X-Potions and 9ish elixirs left, which is really the only way of healing for that fight. Towards the end I stopped bothering even healing Mog/Gogo and only used Phoenix Downs on them since they spent most time in the air and Jump seems to take priority over all other actions, outright skipping them even.
(Even with those levels and health Kaiser and Omega were not that bad with proper mixing of elemental equipment, ribbons, and reraise.) By not that bad I don't mean that I never lost; just that it only took a couple tries to refine my strategy for them. Omega was fun when he used level 5 death and I had three characters with levels divisible by 5 and the one that lived had no reraise. It was humorous literally losing the entire party and having to cast re-raise again every other turn (none of my characters came anywhere close to being able to survive Grand Delta).
The Kaiser Dragon COULD have been impossible if I was using the "Mog Meh party" as Mog is almost always equipped with the Moggle Charm (I still have the SNES terminology) and the Kaiser Dragon would tear up your weakest party without question.
But he is beatable and I beat him on my first try with my Major party, I was stupid and used Mog's party to be the final party on the switch and I was glad I saved first is all.
I need to play more. I got obliterated by magic pots in the soul shrine. I didn't expect anything worse than what I'd seen in the Dragon's Den, so I plan on grinding a bit but I'm being stubborn and finishing my chosen party's magic learning in the Cactaur desert to exclusively focus on stat espers in the dinosaur forest.
Yeah, I figured like that since I ran into the same mess at the Dragon Den ending fight so I made absolutely sure that my major party - who has Terra, Edgar, Celes and I am debating on the fourth but definintly those three in it - was the ones that hit the switch and also later on, were the ones to drop into the "Soul Shrine" as my party I was using.
The Soul Shrine is shockingly a lot of fun and I did get past the first two pauses but I had to quicksave as it was already 2am and I have children. I really am looking forward to later on when I can just finish the whole set within a day or two.
Really, you are at 99 with your characters? I am kicking serious but at level 70 BUT against the Urn (and thank you for telling me that as I truly was wondering about this.) I just gave it the Ether that it was asking for. It just sits and ask for Ether over and over and since I had 85+ Ethers in my inventory, I just politely gave as many to him as he wanted and I DID NOT attack him.
The Urn, after eating up around 7 or 8 ethers, politely left and I moved on to finish the set. I cannot stress this enough, DO NOT ATTACK THE URN - just give it ethers. Since it just was politely asking for something and not really attacking me, I just gave in and gave the Ethers to it.
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UPDATE:
I just found out by checking the new name of the "Offering" for the post above that the Ultima Weapon isn't harmed or affected by the "Offering". Since I just stole an Ultima Weapon from my last playthrough for another copy of the Ragnarock...I am thinking of equipping both Ultima weapons to Celes instead of the two I put ahead.
I truly know that the Ultima Weapon IS a "Win More" sword but with my cast of characters, I can at least see how well the two Ultima Weapons will be equiped even knowing I lose some stats to it.