FINAL FANTASY VI

FINAL FANTASY VI

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The opera house is boring me
This part of the game is boring me. Honestly people keep saying this is the most underated ff game asides from terra and kefka I don't really care for anyone else. So far the story has been meh. For me ff iv is the best. After that the series did not know what to do around v. This is where it started to go casual. No seriously in v you can beat the final boss at around lvl 35 in iv I was lvl 70+. V was the game where leveling up was no longer needed and that strayed away from the traditional rpg formula. No need for grinding anymore. Even the bosses gave away nothing except abp. Its really annoying go through a boss fight and get nothing except a ♥♥♥♥♥♥♥ potion.
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Showing 1-14 of 14 comments
Bha Mar 20, 2016 @ 5:44pm 
If you play Final Fantasy for it's difficulty you are doing it wrong and in that case play Final Fantasy Tactics.
Aquasol Mar 20, 2016 @ 7:30pm 
Originally posted by PhoenixHunter89:
V was the game where leveling up was no longer needed and that strayed away from the traditional rpg formula. No need for grinding anymore. Even the bosses gave away nothing except abp. Its really annoying go through a boss fight and get nothing except a ♥♥♥♥ing potion.

So, you're saying you didn't beat Shinryu.

FF VI is more of a refinement of what IV did, mixed with some of the customization seen in FF II/III/V. Unlike IV, it didn't rely on cheap situations, or on giving you a constantly-rotating list of temporary partymates. To each their own, but VI really does kick into high gear soon after the opera, and especially in the game's true second half, leaves itself very non-linear.

The real challenge in VI comes in its final area, event sections, and Dragon's Den. Also in trying to get as far as possible without getting too high in level so you can reap the sweet bonuses when you get certain Espers.
-|Nur|- Mar 21, 2016 @ 6:38am 
No FF game that relies on grinding presents any actual, meaningful challenge to begin with. This is why LR has the best battle system in the series, because it's less about grinding your way to victory. Of course all the nostalgic fools and purists would never admit it.
Last edited by -|Nur|-; Mar 21, 2016 @ 6:39am
PhoenixHunter89 Mar 21, 2016 @ 7:05am 
Non grinding is for casuals. Please if you can't beat a boss because you did not bother to level up like 5 levels it serves you right. Games are far too easy these days especially rpgs. I'm not a nostalgic fool or a purist either. I just like a good rpg. If you have no rason to level up why bother at all? Then in that case its not an rpg.
-|Nur|- Mar 21, 2016 @ 7:21am 
I'm not talking about completely removing grinding, just that it's better to put more emphasis on tactics and skill rather than grinding, which anyone can do. In LR, for example, your ability to grind your way to victory is severely limited, so you've got many people complaining about the game being too hard even on Normal because they've gotten used to compensating for their lack of skill with grinding.
PhoenixHunter89 Mar 21, 2016 @ 7:34am 
I see what you mean. But new mechanics, tactics or mini games can be boring or plain break the game. Ff v was good and hard because you had so many classes and all the bosses had gimmicks that where annoying if you did not bum rush them. A lot of people are also thrown off a game with new mechanics. People would rather sink into familiar territory rather than learn a bunch of new stuff.
Jacktuar Mar 21, 2016 @ 11:33am 
Also levels aren't an appropriate point of comparison. The final boss on FF4 has to be beaten at a higher level than FF5, but you get levels quicker in FF4 anyway. It's easy to be level 50+ without grinding in FF4 by the final boss.

Plus if you like FF4 I'm going to guess that it's related to Nostalgia, so I assume you played the original US release on SNES ? If so that version of the game is dumbed down, lemon squeezy, much easier than FF5 or FF6.
PhoenixHunter89 Mar 21, 2016 @ 11:35am 
No I'm from the uk and I was not allowed games when I was younger. My first console was a gba. We had a gameboy but my sister never let me play it. So no not nostalgia.
Last edited by PhoenixHunter89; Mar 21, 2016 @ 11:36am
Bad_Conduct Mar 22, 2016 @ 8:15pm 
Originally posted by PhoenixHunter89:
This part of the game is boring me. Honestly people keep saying this is the most underated ff game asides from terra and kefka I don't really care for anyone else. So far the story has been meh. For me ff iv is the best. After that the series did not know what to do around v. This is where it started to go casual. No seriously in v you can beat the final boss at around lvl 35 in iv I was lvl 70+. V was the game where leveling up was no longer needed and that strayed away from the traditional rpg formula. No need for grinding anymore. Even the bosses gave away nothing except abp. Its really annoying go through a boss fight and get nothing except a ♥♥♥♥ing potion.

This version of the game does not do the difficulty of this game any justice.

It also doesn't help that these types of games have been out for 20+ years now, and everyone knows the basics and formula. You can just google anything you need. There really is much to get from old games except nostalgia at this point, and you can really tell this game is redesigned for the causual old-school player to just blast through it.

You don't find this game difficult because this version isn't difficult. With speed-up auto combat, grinding isn't even a choir. A lot of the difficulty of Sabin's inputs, Cyan's attacks or farming with Gau are really polished to the point you don't need to do very much.

It's clearly a casual cellphone game, and not FF VI.

When this game came out, a lot of the features and idea's were new at the time, and there was not much of an internet to browse and look for all the secrets. For the most part, you spent the vast majority of your time just wondering around talking to random NPC's and walking into walls trying to figure out if there was a secret you were missing before moving on to the next dungeon.

I don't think the cell phone versions of these games (the ones on Steam) are really fair to call challenging, they are not designed to be. You will need the SNES versions of the games, with all their bugs and broken mechanics, to truly understand what difficult means.

I've finished this game, VII, VIII and IV so many times, there is no challenge left for me. I know where everything is for the most part. It's not the 90's anymore, these games don't really compete much with modern games that take all the mechanics and improve on them.

The things that made these older games good are long gone now for the most part. Not only in the newer games, but they don't always age well.
PhoenixHunter89 Mar 22, 2016 @ 8:45pm 
True the old generartion is nearly gone. We have big titles like dark souls and indie devs who try to stick to the original formula.
Bad_Conduct Mar 22, 2016 @ 9:19pm 
Originally posted by PhoenixHunter89:
True the old generartion is nearly gone. We have big titles like dark souls and indie devs who try to stick to the original formula.

Every 3d shooter is doom, every RPG is Zelda or Final Fantasy. Dark Souls is a stones throw away from Diablo I in difficulty.

Most of the popular games out there today are just rehashes of old Formulas. What are we at now, Dark Souls 3 for $70?

Hollywood is no different.

Every MMO is a little Ultima Online (which is still online and active)
Counterstrike was a Half-Life mod
League of Legends and DOTA are both Warcraft III maps, based on original Starcraft maps.


These days, they just describe how awesome their game is going to be, charge a premium to get an advanced copy, then don't deliver on their promises, instead just say "It's in a patch, it's coming".

Or it's free to play, and they just wait for you crack on Microtransactions.


My next purchase is going to be a big harddrive. Where I plan to download my entire Steam library, Origin library, GOG Library and Uplay Library. All of these services are hosted in the US, and as a none-American, I'm not very confident I will have access to US servers forever.
Last edited by Bad_Conduct; Mar 22, 2016 @ 9:20pm
Bamethyst38 Mar 25, 2016 @ 7:23pm 
Originally posted by Bha:
If you play Final Fantasy for it's difficulty you are doing it wrong and in that case play Final Fantasy Tactics.

Get everyone Abandon and use Orlandu, then come back to me.

The only possible way you can make FF6 hard is you either speed run the game and do a LLP, or you challenge yourself by not using the OP spams like Master's Scroll, Ultima, etc.
Last edited by Bamethyst38; Mar 25, 2016 @ 7:24pm
The nice thing about leveling-up is you can pretty much roll-your-own challenge level. There will always be some challenge, like figuring out what weapon or armor to use, or what spells to cast, or what relic to use... but there is a different skill level for everyone. Leveling up lets us folks that aren't playing with a full deck of cards still whoop the bosses and feel good about ourselves. Okay, not really talking about me, been playing this game what 22 years now since I was a kid then, but I am sure there is someone, somewhere, who knows what I am speaking of.
^4S^5ou^4L Apr 7, 2016 @ 7:36am 
Guys this is Final Fantasy 3 it's old I finished the game when I was 8 years old on snes...
Don't expect to much of it's era since they were still figuring most stuff out as you can see in future releases of the FF series.

Though I hear allot of people saying it's to easy, I also see a 0.5% overall completion....
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Date Posted: Mar 20, 2016 @ 12:42pm
Posts: 14