FINAL FANTASY VI

FINAL FANTASY VI

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Zerro0713 Sep 18, 2016 @ 3:01pm
Stat Boosting - When to Switch Stats?
Greetings,

I've been trying to optimize my character stats through espers and had a question:

Example:
I have been boosting Edgar's Strength with Strength +2. Fully equipped he's showing Attack at 255. Does this mean all his physicals are capped or should I continue to boost his Strength to get even more damage?
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Bamethyst38 Sep 19, 2016 @ 12:46pm 
The 255 Attack is a part of the calculation (levels and weapons factor in) that goes into strength but it doesn't need to be ridiculously high unless you aren't using Defense-ignoring weapons like Ultima Weapons or his Drill and Chainsaw tools.For instance, I had a Cyan have 255 attack at 55 and Mutsunokami was normally doing 6000 damage, but Fang does the full 9999 almost every time and Tempest hits for about 7000-8000 a hit.

In the case of Edgar, you should stop when Drill or Chainsaw ALWAYS does 9999 (without fail) and start raising Speed to raise the frequency in battle or HP to keep him from dying often. If you are using him for Dragon Horn and Jump, then you can stop at 127 Strength (the game will let you go beyond 127, but it will only accept 127 into the calculations).

For when you do the end game content, Edgar is a helpful character since Drill and Chainsaw ignore Kaiser Dragon's and Ultima Weapon's high armor values and those 2 can't be dodged by Glutturns, Omega Weapon or Storm Dragon;s 200 evasion. He can also wield the Ultima Weapon and Lightbringer with painful effect, but the former is the only thing that can pierce defense. The latter always crits if you got MP and has a 25% chance to call down Holy, which like 3.4 of the enemies in the Dragon Den are weak against.
Last edited by Bamethyst38; Sep 19, 2016 @ 12:57pm
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Date Posted: Sep 18, 2016 @ 3:01pm
Posts: 1