FINAL FANTASY VI

FINAL FANTASY VI

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Xenkaroshi Dec 6, 2016 @ 1:53am
Best version of VI - This is it?
So I ACTUALLY TRIED unlike many other people, to search around the forums (a bit).
As I understand it, this is the best version in translation for the story and script overall?

Some mentions a graphical glitch involvering filtering, also some audio issues.. Word is it can be fixed through some mods but I also gotta ask, is this for the technical pornographic nerd or can your avarage gamer here the difference clear as night and day?

I myself haven't played this game since 2005 or so and I played the SNES version. Story and dialogue as close to the original release takes highest priority as this is an RPG.. But is the visual/audio issues gamebreaking?

You also mention the SNES were broken in many ways compared to this installment in general - could you list some examples of this?
Last edited by Xenkaroshi; Dec 6, 2016 @ 1:54am
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Showing 1-12 of 12 comments
Steakspoon Dec 7, 2016 @ 12:05am 
Pretty much everything Snorkel said. I liked each version. This version only really bugs me on the character sprites, parts of the UI that weren't omitted from the mobile version, and some world models, but it makes up for it in the beautiful reworked enemy models, battle backgrounds, excellent character portraits, and additional features. The auto-battle (which inputs your previous commands) is helpful when you are sick of fighting some of the more trivial enemies, mostly early on. You'll still need to plan your fights.

The sound and music is at its best in this version. The dialogue is on par with the GBA version (the SNES had some weird names for enemies, old school spell names (fire 1, 2 and 3) and odd pop culture references) with some minor changes for the better.

If you can get past the muddy character sprites (most aren't bad) and get used to the new UI then you'll like this version. I admittedly was a prudish purist before playing this version, but I ended up liking it. It's still Final Fantasy VI at heart and enjoyably so..
Xenkaroshi Dec 7, 2016 @ 12:07am 
Originally posted by Steakspoon:
Pretty much everything Snorkel said. I liked each version. This version only really bugs me on the character sprites, parts of the UI that weren't omitted from the mobile version, and some world models, but it makes up for it in the beautiful reworked enemy models, battle backgrounds, excellent character portraits, and additional features. The auto-battle (which inputs your previous commands) is helpful when you are sick of fighting some of the more trivial enemies, mostly early on. You'll still need to plan your fights.

The sound and music is at its best in this version. The dialogue is on par with the GBA version (the SNES had some weird names for enemies, old school spell names (fire 1, 2 and 3) and odd pop culture references) with some minor changes for the better.

If you can get past the muddy character sprites (most aren't bad) and get used to the new UI then you'll like this version. I admittedly was a prudish purist before playing this version, but I ended up liking it. It's still Final Fantasy VI at heart and enjoyably so..

Oh I was just gonna comment about that! So music is intact and close to or even keeps the original SNES quality then?? So important to me as it's some of the most beautiful pieces in the whole franchise!
Steakspoon Dec 7, 2016 @ 12:18am 
The music is based on the PS1 version, which has clearer sound and by a technical standpoint, superior. There is a mod to change the music if for some reason you want to downgrade.

For a list of differences between all versions, you can check this:

http://finalfantasy.wikia.com/wiki/Final_Fantasy_VI/Version_differences
Last edited by Steakspoon; Dec 7, 2016 @ 12:18am
Xenkaroshi Dec 7, 2016 @ 12:23am 
Originally posted by Steakspoon:
Also, more audio channels means more instruments being used, making the songs feel much more full while still sounding like the snes

I'd prob watch some comparison vids for the music first, but it sounds (pun intended) that this version might actually be superior..
M3gadeuce Dec 9, 2016 @ 5:08pm 
I like the pc version. My issue with it however is the battle HUB. I'd rather see all of my command options on the screen, not scroll the menu down to see what options I have.
Blissful Winds Dec 13, 2016 @ 7:56am 
I can vouch for the battle hub. The default hub (scrolling menus depict position in their ATB) allows you to pick another ready character easily by left/right, but the tab gives you access to all commands BUT make it hard asf to switch ready characters. By that, I use the default hub.

The removal of Celes being punched was a direct response to a certain incident in Japan before FF6 Advance's release. Because of this, the scenario begins with the text after Celes was "punched" - removing what could've been "controversial" in Japan at the time, while also removing a key piece of importance -- Celes *did* betray the Empire, after all.

Music is closer to the SNES/PS1 version than the GBA version. For the GBA version they had to water down the music/effects so it wouldn't stress the speaker. There is a floating patch for the EUROPE version of the rom, but the author stresses using a flash cart and authentic GBA for unadultered performance -- it messes with no-kernel ROM emulators, such as VBA-M.

Aside from the visual and audio makeover, gameplay is almost* exactly like the GBA version, which the mobile/PC port is based on -- which means the extra espers, dragon's den and soul shrine (none of these required to beat the game, however).

(* The difference gameplay wise is that you can move in 8 directions instead of 4, but you can change the default 8-direction to standard 4 in the Config screen.)
Last edited by Blissful Winds; Dec 13, 2016 @ 7:57am
Ilrita Dec 24, 2016 @ 3:29am 
I own this on Android. I have played every single release of FFVI, including when it was titled FFIII, and it isn't the best (Original simply because of the audio quality anyone?). However, it isn't bad at all. I don't get a lot of the complaints this get except for "the controls are too messed up" or "controls/HUD was a terrible decision" because it was/is.

The sprites, the rework on the art etc look just fine. Would I have preferred a graphical remake to something modern? Sure, but I don't mind in the end, because I love this game and this re-release gives many new people a chance to fall in love with it as well and the change of art isn't anything to cry over.
Xenkaroshi Dec 24, 2016 @ 3:37am 
Originally posted by Ilrita:
I own this on Android. I have played every single release of FFVI, including when it was titled FFIII, and it isn't the best (Original simply because of the audio quality anyone?). However, it isn't bad at all. I don't get a lot of the complaints this get except for "the controls are too messed up" or "controls/HUD was a terrible decision" because it was/is.

The sprites, the rework on the art etc look just fine. Would I have preferred a graphical remake to something modern? Sure, but I don't mind in the end, because I love this game and this re-release gives many new people a chance to fall in love with it as well and the change of art isn't anything to cry over.

I will tell you right now that I did get this on the 50% sale for 7,49 or whatnot.. 5h in so far and the battle menus are inferior, handsdown! That being said, it's not breaking the game for me at all and in fact - most times I hardly think about it since I'm already used to it. There are instances where the new layout can fumble around your actions a bit but 95% of the time it works just great - needless to say though it IS still inferior - though it's not the end of the world..

As for the new sprites - They TOO are inferior - If said person never played the other versions then they won't care, but nostalgia for others will have a say on the matter. Again though it's simply nothing more but the feel of it being inferior compared to the other entries - nothing game breaking per se.

Overall it's still by far solid entry with the same loveable cast and it IS the game we've all grown attached to. I mostly got this one because of the GBA content included with the sound quality intact along with the up to date translations for the game itself. It's a solid entry really, nostalgia just keeps reminding me of something else I'm used to when it comes to this game - however it won't destroy the affection towards the characters, story or music so it's not too big of a deal. I hate them for making this decision and I don't feel there was any need to change it, but at the end of the day - it's not killing my experience going through this game again using this version.
Zavi ☯ Dec 24, 2016 @ 8:56am 
I've never played VI before so I thought I would give the Steam version a try. Seems okay so far IMO.
Dr. Strange Dec 25, 2016 @ 2:31pm 
Thank you to the original poster for asking the question and for everyone who pitched in with infomation. You guys answered all of my questions!
Xenkaroshi Dec 25, 2016 @ 9:19pm 
Originally posted by Dr. Strange:
Thank you to the original poster for asking the question and for everyone who pitched in with infomation. You guys answered all of my questions!

No prob : )
Sh1nRa358 Dec 29, 2016 @ 7:29am 
Definitive versions are the psx and gba versions. Each have features the other doesn't and are the superior versions than any other versions. Too bad the psx version of this game doesn't have rumble. Weird since FFOrigins (I&II) had rumble support.
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Date Posted: Dec 6, 2016 @ 1:53am
Posts: 12