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The sound and music is at its best in this version. The dialogue is on par with the GBA version (the SNES had some weird names for enemies, old school spell names (fire 1, 2 and 3) and odd pop culture references) with some minor changes for the better.
If you can get past the muddy character sprites (most aren't bad) and get used to the new UI then you'll like this version. I admittedly was a prudish purist before playing this version, but I ended up liking it. It's still Final Fantasy VI at heart and enjoyably so..
Oh I was just gonna comment about that! So music is intact and close to or even keeps the original SNES quality then?? So important to me as it's some of the most beautiful pieces in the whole franchise!
For a list of differences between all versions, you can check this:
http://finalfantasy.wikia.com/wiki/Final_Fantasy_VI/Version_differences
I'd prob watch some comparison vids for the music first, but it sounds (pun intended) that this version might actually be superior..
The removal of Celes being punched was a direct response to a certain incident in Japan before FF6 Advance's release. Because of this, the scenario begins with the text after Celes was "punched" - removing what could've been "controversial" in Japan at the time, while also removing a key piece of importance -- Celes *did* betray the Empire, after all.
Music is closer to the SNES/PS1 version than the GBA version. For the GBA version they had to water down the music/effects so it wouldn't stress the speaker. There is a floating patch for the EUROPE version of the rom, but the author stresses using a flash cart and authentic GBA for unadultered performance -- it messes with no-kernel ROM emulators, such as VBA-M.
Aside from the visual and audio makeover, gameplay is almost* exactly like the GBA version, which the mobile/PC port is based on -- which means the extra espers, dragon's den and soul shrine (none of these required to beat the game, however).
(* The difference gameplay wise is that you can move in 8 directions instead of 4, but you can change the default 8-direction to standard 4 in the Config screen.)
The sprites, the rework on the art etc look just fine. Would I have preferred a graphical remake to something modern? Sure, but I don't mind in the end, because I love this game and this re-release gives many new people a chance to fall in love with it as well and the change of art isn't anything to cry over.
I will tell you right now that I did get this on the 50% sale for 7,49 or whatnot.. 5h in so far and the battle menus are inferior, handsdown! That being said, it's not breaking the game for me at all and in fact - most times I hardly think about it since I'm already used to it. There are instances where the new layout can fumble around your actions a bit but 95% of the time it works just great - needless to say though it IS still inferior - though it's not the end of the world..
As for the new sprites - They TOO are inferior - If said person never played the other versions then they won't care, but nostalgia for others will have a say on the matter. Again though it's simply nothing more but the feel of it being inferior compared to the other entries - nothing game breaking per se.
Overall it's still by far solid entry with the same loveable cast and it IS the game we've all grown attached to. I mostly got this one because of the GBA content included with the sound quality intact along with the up to date translations for the game itself. It's a solid entry really, nostalgia just keeps reminding me of something else I'm used to when it comes to this game - however it won't destroy the affection towards the characters, story or music so it's not too big of a deal. I hate them for making this decision and I don't feel there was any need to change it, but at the end of the day - it's not killing my experience going through this game again using this version.
No prob : )