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Uh wait what? he has a green chicken called Enkidu in XIV...that's very...strange but amusing.
That's true, but he also goes with it.
That would be one of the cultures I left out but said I was leaving out, yes. And the D&D Monster manual gets most of it's monster ideas from similar sources. D&D gets credit for calling him a king of Dragons. If you want to be more specific, it should be a giant fish with a bull on it's head, the bull having four thouse eyes, ears, noses, mouths, tongues and feet (and is Kujata), the bull should be holding a giant rock and above the rock should be an angel carrying the seven layers of the world itself.
Of course that's just in A Thousand Arabian Nights... which is constantly held up as a poor translation of text or a mistake. There's actually an Arabian story in which Bahamut is a Dragon which stands on another giant fish named Liwash. And it's believed that in actuality Bahamut is the Dragon at all times, Liwash being the only big fish and he's simply between Liwash and Kujata on the stack.
All in all the Arabic "atlas" looks like this:
Seven Heavens
The First Earth (Inhabitants: man, genii and animals)
The Second Earth (Inhabitants: wind of suffocation)
The Third Earth (Inhabitants: stones of hell)
The Fourth Earth (Inhabitants: sulphur of hell)
The Fifth Earth (Inhabitants: serpents of hell)
The Sixth Earth (Inhabitants: scorpions of hell)
The Seventh Earth (Inhabitants: devil and his angels)
An Angel
A rock of Ruby
Kuyutha
Bahamut
Liwash
Fathomless sea
Realm of Air
Realm of Fire
Falak, the omnipotent serpent
Also sometimes Bahamut is depicted as a bull next to Kuyutha (Kujata). So really, the interpretation is just fine.
Well my initial point was that FF1 used the AD&D Monster Manual for it's enemy list. FF1 didn't make Bahamut a dragon because it was an accepted alternate interpretation, they did it because that's what D&D did.
That and the guy in charge of that was pretty up-front of how he copied D&D's systems, especially in regards to magic. In simple terms, FF1 is just an unofficial D&D game.
Then, paradoxically, he kills himself so that he can live forever. In the messopetamian legend from which he stems, "The Epic of Gilgamesh," often considered the first Epic ever told, Gilgamesh loses his only friend and equal, Enkidu, and becomes wracked with fear of death. He learns of an elixer that can cure death perminantly, and retrieves it, only to wait before drinking it, and slumbering for a night, to tackle the adventure of immortality on the morrow. In the night, a serpent drinks the draught, and Gilgamesh is momentarily overcome with grief, before realizing that loss and death are integral parts of life, and facing his evening years with renewed vigor. As Gilgamesh, in the game, sacrifiecs himself to take down the Necrophobe's Barriers, he gives up that notion that he must be the last member of the Genji tribe to survive, and makes peace with his sacrifice. Coincidentally, he just defeated the very idea of death, and is now immortal, as death it's self no longer can best him. This, coupled with the amazing powers he gained in the void, are what allows him to bend space and time as a child bents clay, and visit as many realities as he wants, and forever seek The Legendary Sword of Legend. Gilgamesh is always the exact same Gilgamesh, in every game. Cannonically.
To reiterate, no. Gilgamesh is NOT a dummy and a joke. Gilgamesh is one of the best writen characters in any Final Fantasy game, and is my personal hero.
I also roleplay him. Because he's really fun to roleplay.
1 hour and 43 minute- the whole gilgamesh story.