FINAL FANTASY V

FINAL FANTASY V

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Sky Marble 2015 年 9 月 11 日 上午 1:22
To all those who hate the art
I played the android version and I can say.... the overworld player sprites sucks Everything else feels good enough like the area's and enemies look good its just the overworld sprites and npcs... and portrait art

Bartz and Galuf are great example of this...
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目前顯示第 31-45 則留言,共 64
Jigyo Yume 2016 年 2 月 6 日 上午 1:23 
The only reason why they are complains about the art to begin with (No matter what style it is anime or not!) is that most don't match at all!

Which is the reason my artist friend is thinking of trying out FFV portraits in her style..
http://steamcommunity.com/sharedfiles/filedetails/?id=590340119
She posted a fanart of Lenna and Faris on the gallery here as a test to see if fans like her fanart enough as well as her coloring as she done her best to match with the sprites so she's looking for good criticism for her examples....

https://www.dropbox.com/s/5hrf2gjscvs018m/FFV%20portrait%20sketch_0001.jpg?dl=0
https://www.dropbox.com/s/tea5grc7vqufk4s/FFV%20portrait%20sketch_0002.jpg?dl=0
https://www.dropbox.com/s/sf3mbxflb1gmy9q/FFV%20portrait%20sketch_0003.jpg?dl=0
White Wolf 2016 年 3 月 5 日 上午 4:36 
The portrait art is sooo bad. Doesn't even REMOTELY match the characters! Immediately regretting my decision to purchase. Not gamebreaking, but sure as hell is a good indicator of poor game design.
Zug Zug 2016 年 3 月 5 日 下午 1:50 
I used a portrait fix(now there hair color matches) but personally I think the game looks great. It's the nostalgia glasses on for some folks that mars its current looks. It actually looks way better then the older versions.
PhoenixHunter89 2016 年 3 月 5 日 下午 2:05 
Only just started. I'm not used to the bright pastel colours and the fact that the sprites don't match the portraits will be hard to look past. One girl has blonde hair and her sprite has purple...
Marina 2016 年 3 月 6 日 下午 4:57 
Maybe he should have looked at the ♥♥♥♥♥♥♥ sprites before he drew all those charecters. Like you guys say he put alot of effort into it, but what good is effort if its just plain wrong? I put SO MUCH EFFORT into this cake. But it was still ♥♥♥♥.
Scarlet Crusade 2016 年 3 月 6 日 下午 6:49 
The sprites were created after the artwork, not the other way around.
PhoenixHunter89 2016 年 3 月 6 日 下午 6:50 
I have gotten used to it now.
Keytee Tamira 2016 年 3 月 7 日 下午 6:46 
引用自 Romboldt
The portrait art is sooo bad. Doesn't even REMOTELY match the characters! Immediately regretting my decision to purchase. Not gamebreaking, but sure as hell is a good indicator of poor game design.


引用自 Kirby
Maybe he should have looked at the ♥♥♥♥♥♥♥ sprites before he drew all those charecters. Like you guys say he put alot of effort into it, but what good is effort if its just plain wrong? I put SO MUCH EFFORT into this cake. But it was still ♥♥♥♥.
First, those concept art portraits were created BEFORE sprites of characters.
Second, do they really have to match sprites? You can just don't care about it.
MJAndre 2016 年 3 月 7 日 下午 6:46 
引用自 Kip_Dynamite
I wouldn't say Bartz look emo, at least not in the pic linked. They look like they were done by a grade schooler. Here is my take on what happened....

Square Enix office:

Big wig at square is standing around during bring kids to work day, and feel tug on shoulder. Child says "daddy daddy!" I heard you are releasing FFV on steam and are redoing the character models. "I wannna help!" Then he says OK son, you got the job, go tell that guy who drew the awesome portraits he can have the day off. Just make sure you have all the character models completed by 4PM.

Also don't forget to make the people look horribly out of proportion, and ugly as hell. This is key.
Uuuum... Actually categorically false.
The original sprite designer (at least for FFVI on SNES) was Kazuko Shibuya. Guess who did the more recent versions? Kazuko Shibuya. The same person.
And quite honestly, it's actually the *original* pixelated sprites which look "out of proportion" because they're so blocky. The limbs aren't clearly visible and they're far too tiny. The ONLY mistake with the recent versions are the chests being so puffed out (on the male characters anyway), but to be fair, so were the originals, especially during the victory cheer pose post-battles. They're heroes and warriors. Not everyday people. They're more heroically stanced.

EDIT: Oh hey, Kirby's ♥♥♥♥♥♥♥♥ about it in this thread, too.. Tell us how you really feel, buddy! Except don't, because you're also lacking actual facts. Thankfully, Keytee Tamira knows what's up..
最後修改者:MJAndre; 2016 年 3 月 7 日 下午 6:48
Keytee Tamira 2016 年 3 月 7 日 下午 6:48 
引用自 MJAndre
引用自 Kip_Dynamite
I wouldn't say Bartz look emo, at least not in the pic linked. They look like they were done by a grade schooler. Here is my take on what happened....

Square Enix office:

Big wig at square is standing around during bring kids to work day, and feel tug on shoulder. Child says "daddy daddy!" I heard you are releasing FFV on steam and are redoing the character models. "I wannna help!" Then he says OK son, you got the job, go tell that guy who drew the awesome portraits he can have the day off. Just make sure you have all the character models completed by 4PM.

Also don't forget to make the people look horribly out of proportion, and ugly as hell. This is key.
Uuuum... Actually categorically false.
The original sprite designer (at least for FFVI on SNES) was Kazuko Shibuya. Guess who did the more recent versions? Kazuko Shibuya. The same person.
And quite honestly, it's actually the *original* pixelated sprites which look "out of proportion" because they're so blocky. The limbs aren't clearly visible and they're far too tiny. The ONLY mistake with the recent versions are the chests being so puffed out (on the male characters anyway), but to be fair, so were the originals, especially during the victory cheer pose post-battles. They're heroes and warriors. Not everyday people. They're more heroically stanced.
Oh my god, FINALLY someone who has working braincells that UNDERSTAND what i meant! ^__^
MJAndre 2016 年 3 月 7 日 下午 6:49 
引用自 Keytee Tamira
引用自 MJAndre
Uuuum... Actually categorically false.
The original sprite designer (at least for FFVI on SNES) was Kazuko Shibuya. Guess who did the more recent versions? Kazuko Shibuya. The same person.
And quite honestly, it's actually the *original* pixelated sprites which look "out of proportion" because they're so blocky. The limbs aren't clearly visible and they're far too tiny. The ONLY mistake with the recent versions are the chests being so puffed out (on the male characters anyway), but to be fair, so were the originals, especially during the victory cheer pose post-battles. They're heroes and warriors. Not everyday people. They're more heroically stanced.
Oh my god, FINALLY someone who has working braincells that UNDERSTAND what i meant! ^__^
We exiiiiiiist~! :steamhappy:
Alpha-methyl 2017 年 12 月 31 日 下午 7:16 
There's a distinct difference between being a good artist, and making good art. Most of the portraits are passable, even good, if they weren't SO VASTLY DIFFERENT from the sprites you spend 99% of your game time looking at. They simply don't fit - it's a discrepancy that I can't ignore. Lenna's however is not passable. She looks about as feminine as Bartz, who admittedly looks quite feminine himself - but in a contest of masculinity I would say Lenna's portrait would eek out a win against Bartz.

I do not find the blonde rendition of Lenna to be even remotely attractive, and it's not because I don't like blondes - I love them. Just not this one... not that hairstyle. Not even a little. Maybe if she were Prince Lenna, I would revise my opinion on this, though. Sort of. Again, it still would not "fit" the rest of the game.

And, well, it's probably a good thing they didn't make the sprites match the portraits, because you WOULD have a game composed entirely of blondes - I can imagine the SJW cries already... *shudders*

I also think people who complain about the new sprites being too "goofy" (or what have you) should go look at the old ones. They were every bit as goofy - just lower quality, pixelated blobs as opposed to un-pixelated blobs. For their time, it was pretty detailed, but it's no longer that time and I can't say I'm all that attached to the old look of this game. They made do with what they had, it wasn't the amazing achievement people seem to like to pretend - and yeah, that goes for FFVI as well. At the very least, now you can actually tell what the monster sprites are supposed to be - which was a struggle depending on which monster you were looking at, back in the SNES days.
最後修改者:Alpha-methyl; 2017 年 12 月 31 日 下午 7:20
Keytee Tamira 2018 年 1 月 3 日 上午 4:58 
引用自 Alpha-methyl
There's a distinct difference between being a good artist, and making good art. Most of the portraits are passable, even good, if they weren't SO VASTLY DIFFERENT from the sprites you spend 99% of your game time looking at. They simply don't fit - it's a discrepancy that I can't ignore. Lenna's however is not passable. She looks about as feminine as Bartz, who admittedly looks quite feminine himself - but in a contest of masculinity I would say Lenna's portrait would eek out a win against Bartz.

I do not find the blonde rendition of Lenna to be even remotely attractive, and it's not because I don't like blondes - I love them. Just not this one... not that hairstyle. Not even a little. Maybe if she were Prince Lenna, I would revise my opinion on this, though. Sort of. Again, it still would not "fit" the rest of the game.

And, well, it's probably a good thing they didn't make the sprites match the portraits, because you WOULD have a game composed entirely of blondes - I can imagine the SJW cries already... *shudders*

I also think people who complain about the new sprites being too "goofy" (or what have you) should go look at the old ones. They were every bit as goofy - just lower quality, pixelated blobs as opposed to un-pixelated blobs. For their time, it was pretty detailed, but it's no longer that time and I can't say I'm all that attached to the old look of this game. They made do with what they had, it wasn't the amazing achievement people seem to like to pretend - and yeah, that goes for FFVI as well. At the very least, now you can actually tell what the monster sprites are supposed to be - which was a struggle depending on which monster you were looking at, back in the SNES days.

If you can't ignore it, then start enjoying it.


I LOVE contradictions. And portraits being vastly different from the sprites is the part of this release's charm.



I'm just saying there is NOTHING BAD in portraits being different from the characters.


Only ones who complain are those who refuse to adapt to this.
Foroneus 2018 年 1 月 3 日 下午 10:48 
引用自 Keytee Tamira
If you can't ignore it, then start enjoying it.


I LOVE contradictions. And portraits being vastly different from the sprites is the part of this release's charm.



I'm just saying there is NOTHING BAD in portraits being different from the characters.


Only ones who complain are those who refuse to adapt to this.
That makes no sense. What sort of charm could you possibly get with two completely different artstyles that excuses having them be consistent? And yes, it IS bad that the portraits are different from the characters, especially when it comes to something comparatively simple as correcting the color. Amano's art is concept art, so I'm totally fine with it not matching the characters in that case; so just get either another or the same artist to create portraits that match the characters better.

Why are you even making this a "people aren't willing to accept change" argument when it's not that it changed in the first place is why people disliked it? Neither style is necessarily bad, they just DON'T work when they're supposed to represent the same character. Amano's art gives off a different mood than the sprites of the original, so it doesn't really work to make Amano's art the portraits you constantly see ingame.

Art inconsistencies aren't the end of the world, but that doesn't mean you should just ignore it and pretend that people who don't ignore it are somehow wrong for noticing it.
最後修改者:Foroneus; 2018 年 1 月 3 日 下午 10:49
Keytee Tamira 2018 年 1 月 4 日 上午 2:17 
引用自 Foron
引用自 Keytee Tamira
If you can't ignore it, then start enjoying it.


I LOVE contradictions. And portraits being vastly different from the sprites is the part of this release's charm.



I'm just saying there is NOTHING BAD in portraits being different from the characters.


Only ones who complain are those who refuse to adapt to this.
That makes no sense. What sort of charm could you possibly get with two completely different artstyles that excuses having them be consistent?

I. DON'T. KNOW.

I somehow get the charm, and i don't know why!!!


People are different, and other people's logic will always be not understood by another people.



I'm just saying, do not speak for everyone.
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張貼日期: 2015 年 9 月 11 日 上午 1:22
回覆: 64