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If you really want to do it though your bet bet is the islands around crescent islands.
Either you go to the island with the super enemy prototype. Learn the control ability from the beastmaster class and have him destroy himself for good xp/ab/gi as well as plenty of dark matter (very useful mix component)l. Another way of doing it is having blue mage cast dark flame followed by lvl5 death.
If you don't wanna hassle with prototype, there is another islandwith an encounter of five black flame.
Have a sorcerer or black mage equip a thunder rod and cast ramuh/thundaga for easy 1HKO.
Pretty much the best place to grind ABP in World 1 is fight against Skull Eater - it gives 5 abp + Elixir (rare drop) + Tent (common steal). That is easy/fast battle, just find a way to do 1 dmg :D
BTW Red mage sux :D
Anyway, Gaia works great and is 0 MP. Most of the randoms that it will use will kill it. Put eveybody in the back row. I will siggest using a party with at least 2 Gaia equipped, because not every attack can kill.
Throw a Scroll is another option. You might have to boost your magic power to actually do 1 damage (he has 90 def) - Ninja with magic or magic user with Throw. This method gives you 100% chance to kill, but cost a scroll.
P.S. The most usless weapon Excalipoor do exactly 1 dmg and hit always, but that will come in World 2.
If you gonna use scrolls, then you may farm exp too. First hit Skull Eater with spell (low MP) so there will be 5 Skull Eaters. Then throw a scroll to kill them all.
Yeha I meant thundara not thundaga, my bad.
Scrolls can be bought from barts hometown. Another simple way of getting them is farming the sea encounters with the steam ship. There are water type enemies with a guaranteed thunder scroll drop.
As for red mage, they DO cap out in tier 3 spells, I am 100% certain. Instead of getting the 4th tier spell they get dual cast, a cheezy ability that is incredibly powerful and the only reason why to bother with red mage to begin with. I agree that red magic has some utility in world one for sure, but their spell selection very quickly become outdated and is of little to no use as you progress in the game.
As for skull eaters, they are a high risk high reward grind which gives you ability score quickly, but I still prefer either prototype for their drop or the dark flame for their consistency. If you DO wanna go for the skull eater, gaia is indeed the best option.
Finally I want to add, make sure you get lvl 5 death before progressing to world two. It is cruicial for grinding in world two.
It can be found in the ancient library (just make sure not your entire party is a level dividible by five when you learn it).