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A few points of feedback needed though, without a doubt John Wick is a fast paced game but it becomes quickly apparent that it's damn hard to see where your bullets are flying and landing unless you look through the scope.
1: First tweak needed is player bullet trails need to be more apparent and enemy/environment feedback has to be improved. Due to how dangerous it is to stick your head out for long, players don't really have the luxury to take their time to aim. Games like Time Crisis very obviously tell you, you've hit enemies because the enemies die in one shot but most of yours are wearing armour. Very rarely do enemies react to being shot except when they die and it's impossible to really see where you bullets are flying/landing.
2: If you're going to encourage/force more down the sights aiming then they need to be much clearer and bigger. With exception to the sniper rifle on level 2 all our players ignored the sights because it took too much effort to find them in VR space. With a real gun you can easily return to the same firing position repeatedly because they physically locks into your body (via stock and trigger), in VR there's nothing of that sort. Either make the scope/sights bigger, introduce a "snap to" function or increase the size of the hotspot that allows viewing through the scope (maybe a combination of all three). Instead of feeling natural, sights were clunky, slow and awkward.
3. Small change, when activating the elevator handle it should lock into the end position (rather than bounce back like it does), when it bounces back it tells the player they didn't do it correctly.
Otherwise awesome fun!
Now nearly 2 month have passed and no update whatsoever. @mod did the dev ever respond to you? I mean come on on the store page it has 3-4 dev teams and no one is working on this game anymore?
I bought this game yesterday and want to give it a shot today. Really curious how it will run on my system, if the roomscale is broken as mentionend, ducking lets game think you just got smaller and have to grab through the floor to get to your magazines. If so, this will be an instand refund because I don't think this game will ever recieve an update again.... unless we get an official respond already!
Appreciate the concerns. I can't speak for the entire team as I am strictly volunteer. I'll forward this to an Overkill employee and ping the people at the developer studio. Not sure if there is a whole lot that I can do, but it is the least I can do.
Are there any plans to add Oculus Rift support?
Pls make it get the Information from SteamVR or give us an Option!