Eco
Jan 30 @ 7:58am
Maintenance Update 11.1.8 released!
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Showing 1-6 of 6 comments
IGORR Jan 30 @ 11:49am 
Eng. After the update, an error appeared connecting to the SLG servers. I can't do anything about it.
Update.
1)I opened the server folder on the path Steam\steamapps\common\Eco\Eco_Data\Server
2) Made backups of my world on the local server (Folder "Storage")
3) Completely deleted the root folder of the server.
4)I checked the integrity of the files in steam and then replaced the original files of the "Storage" folder with the backup copy made in step 2.
5)Deleted the "Eco" folder at C:\Users \"Your_PC_name"\AppData\LocalLow\Strange Loop Games
6) Deleted the folder "Strange Loop Games" at C:\Users \"Your_PC_name"\AppData\Local\Temp
And it worked for me.

Рус. После обновления появилась ошибка при подключении к серверам SLG. Я ничего не могу с этим поделать.
Обновление.
1)Я открыл папку сервера по пути Steam\steamapps\common\Eco\Eco_Data\Server
2) Сделал резервные копии своего мира на локальном сервере (Папка "Storage")
3)Полностью удалил корневую папку сервера.
4)Выполнил проверку целостности файлов в стим и после этого заменил оригинальные файлы папки "Storage" на резервную копию сделанную в шаге №2
5)Удалил папку "Eco" по адресу C:\Users\"Your_PC_name"\AppData\LocalLow\Strange Loop Games
6) Удалил папку "Strange Loop Games" по адресу C:\Users\"Your_PC_name"\AppData\Local\Temp
И для меня это сработало.
Last edited by IGORR; Jan 30 @ 12:26pm
Did "Fixed: Some vehicles could get picked up when trying to take out the last stored item when the player has left the vehicle just a short moment ago." also fix the same thing happening with stockpiles? i've had it happen a few times when building
inQer 👀 Jan 31 @ 3:27am 
Hello, have you considered adding the Czech language? Just a small suggestion. Thanks! :LIS_pixel_heart:
Py_Thony Jan 31 @ 11:07pm 
Originally posted by inQer:
Hello, have you considered adding the Czech language? Just a small suggestion. Thanks! :LIS_pixel_heart:

What do you think of a 'community' solution directly giving access to all the texts of the game so that a community speaking a new language and which would join the game could create a translation without having to wait for an update on the part of developers?
if yes, ask a vote!

In the process, it would be possible for each player to directly download 'language packs' with the game.

Strangeloopgame would only have to validate the translation rather than create it. (Eternal concern for the duty of censorship which requires moderation, otherwise we always end up seeing abuse)


We could also directly modify a text in play and when validating it we could choose between applying only to us or offer to the community.

In French version, I have lots of non translated texts and it is a wound to have to do a subject for each word that I find that I would suffice to correct them and directly offer them so that developers / moderators etc .. validate them or not. ;)
Daruin Feb 3 @ 5:05pm 
Good to see the game is getting more updates more frequently ! thanks
SLG-Dennis  [developer] Feb 5 @ 6:45pm 
Originally posted by Py_Thony:
Originally posted by inQer:
Hello, have you considered adding the Czech language? Just a small suggestion. Thanks! :LIS_pixel_heart:

What do you think of a 'community' solution directly giving access to all the texts of the game so that a community speaking a new language and which would join the game could create a translation without having to wait for an update on the part of developers?
if yes, ask a vote!

All of our translations are already community made. So far that happened on Crowdin, but we are currently transititoning to a different system. As soon as we have information on where community translations can be created in the future, we'll let everyone know.
Last edited by SLG-Dennis; Feb 5 @ 6:45pm
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