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Its kinda weird that every game pets always just cats and wolfs.
Proceeds to add new things to the game, that's why we love ya!
conjuring bards and acoustic cafes.
Buffs! Culture! Touring!
I'm glad that honest criticism from polls and reviews brought you back from the clouds of fantasy and illusions back to reality. And you were able to soberly assess the problems of the game and outline their correction. You heard what they have been trying to convey to you for the last 4 years.
Well, good luck to you - 1 year is a short time, and the list you outlined is solid, It's systems are gigantic ... and require a lot of polishing.
If you can pull it off, it'll be a miracle.
- Question Only To Game Developers - One question - do you want to implement an in-game store? Introduce paid skins into the game? I think it would be fair to indicate this in the Road Map, so as not to put the players in front of the facts of the sudden need to seek funds for further support of the project.
We saw on SteamDB that you plan to do that. We want to understand in what form.
Can you comment on that at this stage, please?
Probably because recycling is not very effective for most materials.
Anyway, looks very promising! Can't wait.
Love everything you guys have been doing with ECO. One of my favorite games!
Beyond that, it all sounds great. I hope we'll get a more detailed garbage disposal system, hopefully including burning (maybe for power) or recycling trash.
Seeing outside decorations are wonderful, and i'm curious what more professions are available and what they'll add, hopefully more furniture.
I'm quite sure that this - like with most things we add - can be turned off / configured to your liking. It is a very important factor in ensuring multiplayer communities can work with constant demand and supply, though, and hence key to the game's functioning.