Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Aqueducts can even create source blocks of water. IE you can expand oceans and rivers with aqueducts. You do this by creating an aqueduct to where you want the water to be. Now remove the aqueduct blocks and water will still flow there.
Pipes as far as I know can go on for ever. (not sure if there is a chunk issue where unloaded stuff happens). I know I have had it go 30+ tiles with no issue. With the exception of there being a limit on input. IE the input pipe can only be so long.
And while we are on the subject. each pump can provide 1 water. Now I have had 10 pumps hooked up to 1 pipe providing 10 water to that one pipe. Not sure if there is a limit on this.
Can pipes suck up water from a "pond" made with aqueduct blocks?