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The server is running as Docker-Container with Image strangeloopgames/eco-game-server:0.9.4.1-beta but it seems more to be a client issue than server-sided
We'll then take a look :)
The server has a massive problem with big worlds. My world was ~6km² big and that caused at exact same spot a crash. This was reproduceable. As I created a smaller world the problems were gone.
How to fix existing servers / worlds, I don't have a clue