Eco
Korben Mar 6, 2018 @ 8:52am
Starting a new server using an existing map.
We are trying to start a new dedicated server using an existing map we have played on. We followed all the rules on the green 'eco wiki' page, which was useful. We have placed all the proper files in their proper locations, according to the eco wiki. The problem is trying to get the server.exe file to not generate a new world and use our existing world in place of it. We are guessing that we are missing something small, but just cannot seem to get it to work for us. Does anyone have any fixes or advise for us. Thanks in advance!
Originally posted by Lord Zultron:
make sure you world file is named correctly that is the only reason it would generate new world.... The only file that should be in storage should be Game.eco. Hope this helps
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Lord Zultron Mar 6, 2018 @ 11:52am 
make sure you world file is named correctly that is the only reason it would generate new world.... The only file that should be in storage should be Game.eco. Hope this helps
Last edited by Lord Zultron; Mar 6, 2018 @ 11:54am
Korben Mar 6, 2018 @ 12:05pm 
Thank you. We are trying that right now. Great idea!
Korben Mar 6, 2018 @ 12:10pm 
Originally posted by Legend ☜☆☞:
make sure you world file is named correctly that is the only reason it would generate new world.... The only file that should be in storage should be Game.eco. Hope this helps

This worked, thank you so much. We tried for hours and never thought of this.
QC Mar 6, 2018 @ 3:51pm 
Make sure when you transfer to your server you include in Storage the DefaultWorld.eco and the Game.eco. Make sure all the configs are identical accept well the Networks.eco.
I had the same issue on my Multiplay hosted server. The host said i needed the DefaultWorld.eco but myself i said the game.eco is the only one i need. But hey what do i know right.
Last edited by QC; Mar 6, 2018 @ 3:52pm
Korben Mar 6, 2018 @ 4:08pm 
Originally posted by QC:
Make sure when you transfer to your server you include in Storage the DefaultWorld.eco and the Game.eco. Make sure all the configs are identical accept well the Networks.eco.
I had the same issue on my Multiplay hosted server. The host said i needed the DefaultWorld.eco but myself i said the game.eco is the only one i need. But hey what do i know right.

Yeah, good advice for sure. We had all the proper files copied over, but everytime we went to start the server it would generate a new world. Once we renamed our file to 'game.eco' the server loaded up and everything seems to be working, so far. Help appreciated, thank you.
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Date Posted: Mar 6, 2018 @ 8:52am
Posts: 5