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It relies heavily upon player interactions and more specifically on the "culture of the server". Some servers are highly collaborative, others have individuals or small groups working together and only engaging with others because there is a need to.
You also have the technology bottleneck (default settings), where your personal progression is limited by everyone else's advancement.
What does your reply have to do with the question ?
People dont set a limit for buying stuff, buy too much and are mad that people fulfill there requests which is dumb.
playing with people who do not want to learn basic things will not bring pleasure.
Me: Looking at the devs with intention...
Looking at how game going they may be right...
https://steamdb.info/app/382310/charts/#max
Only replying as "the developers" were mentioned - we do fully encourage and support server admins in creating their own experiences and have no issues with presetup currency and law servers at all - we host an official server doing that ourselves. Nothing is offensive about people using Eco as the framework it is intended to be.