Eco
tree saplings
how long do they take to grow
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Showing 1-15 of 15 comments
Rathelm Aug 16, 2021 @ 3:10pm 
96 hours for most trees.
ShizNator Aug 16, 2021 @ 3:27pm 
Originally posted by Rathelm:
96 hours for most trees.
More than that actually

Birch 120
Cedar 120
Ceiba 144
Fir 132
Joshua 168
Oak 168
OldGrowthRedwood 720
Palm 108
Redwood 144
Saguaro 144
Double Deez Nuts Aug 16, 2021 @ 3:53pm 
this game is trying so hard to be realistic its not even fun. who has this much time?
ShizNator Aug 16, 2021 @ 3:55pm 
Originally posted by 󠀡Double Deez Nuts:
this game is trying so hard to be realistic its not even fun. who has this much time?
Lol yeah if your playing solo tho you can change the values.
ShizNator Aug 16, 2021 @ 4:05pm 
Open each tree file in C:\Program Files (x86)\Steam\steamapps\common\Eco\Eco_Data\Server\Mods\AutoGen\Plant

Search for //Lifetime and change the number of MaturityAgeDays the time scale is 1=24hours.

This is oak default at 168 hours
// Lifetime
this.MaturityAgeDays = 7;


You can also use decimals but don't forget the f suffix
This would be 12 hours
// Lifetime
this.MaturityAgeDays = 0.5f;

Last edited by ShizNator; Aug 16, 2021 @ 4:05pm
Rathelm Aug 16, 2021 @ 4:47pm 
Originally posted by 󠀡Double Deez Nuts:
this game is trying so hard to be realistic its not even fun. who has this much time?

It's meant to be played with a large group. Besides there's plenty of trees to chop down. It's not like you need to plant any if you don't want to.
stlyau Aug 16, 2021 @ 8:34pm 
Originally posted by Rathelm:
Originally posted by 󠀡Double Deez Nuts:
this game is trying so hard to be realistic its not even fun. who has this much time?

It's meant to be played with a large group. Besides there's plenty of trees to chop down. It's not like you need to plant any if you don't want to.

Eventually on a server with more people, the number of trees will run out. This means you have to make tree orchards with the seeds you get from those you chop down and cleaned up the debris. You get more seeds than the number of trees you chop down, so it's always a net positive on having trees.

If you make like 5-6 orchards and rotate through them 1 per day, you'll never be out of wood. You chop one orchard down, replant it... rinse, repeat the next day on next orchard.
Rathelm Aug 17, 2021 @ 9:34am 
True, but 1 person can maintain enough wood for probably 50 people. Tree orchards are so efficient and they go down pretty fast with a chainsaw.
HeikoFennec Aug 20, 2021 @ 2:47am 
How does one setup a tree orchard? One thing I would like to do is get such going to reduce the globe trotting
stlyau Aug 20, 2021 @ 9:09am 
You use a hoe to till the soil of a dirt tile. Plant a tree seed on it.. rinse repeat with same seeds in the specific area that allows them to grow. When they are grown, you cut them down and replant on the tilled spots again... rinse repeat.

I usually went the "Minecraft style of tree planting" 3 spaces between tilled soil tiles. This allows you to take a cart through the orchard, except for freshly planted Oaks and Ceibas. This method also allows the trees to usually fall completely to ground without getting caught on one another. Any closer and the trees catch on each other will chopping down and don't fall right.
Last edited by stlyau; Aug 20, 2021 @ 9:12am
satioh Aug 20, 2021 @ 1:30pm 
Think of it like an extended mobile game. Instead of spending 5-10 min up to 10 times pr day, you spend maybee 1-3 hours in one go pr day. Most people have to work/go to school and sleep, and the trees grows at that time too. Also your skills also take RL time to grow. If you don't have time to play a lot, log in a little while once pr day. Now you can even set a limit so those with loads of time, can't advance too fast compared to those with limited time to play.
SLG-Dennis  [developer] Aug 22, 2021 @ 2:05am 
Originally posted by stlyau:
You use a hoe to till the soil of a dirt tile. Plant a tree seed on it.. rinse repeat with same seeds in the specific area that allows them to grow. When they are grown, you cut them down and replant on the tilled spots again... rinse repeat.

I usually went the "Minecraft style of tree planting" 3 spaces between tilled soil tiles. This allows you to take a cart through the orchard, except for freshly planted Oaks and Ceibas. This method also allows the trees to usually fall completely to ground without getting caught on one another. Any closer and the trees catch on each other will chopping down and don't fall right.
In Update 9.5 we will, to reduce lag and for more realism, enforce placing of trees similar to the world generator does, meaning it needs 4 empty spaces between trees, otherwise you can't place them.

Originally posted by satioh:
Think of it like an extended mobile game. Instead of spending 5-10 min up to 10 times pr day, you spend maybee 1-3 hours in one go pr day. Most people have to work/go to school and sleep, and the trees grows at that time too. Also your skills also take RL time to grow. If you don't have time to play a lot, log in a little while once pr day. Now you can even set a limit so those with loads of time, can't advance too fast compared to those with limited time to play.
It's not intended as a mobile game though. The use of time in the game is due to Eco being a society focused game where people with vastly different possible play times come together and where the server runs 24/7 for a limited time, hence having time requirements help for balancing the game. The moment time wouldn't play a role anymore, the issue with players being behind others and leaving would become even more serious.
Last edited by SLG-Dennis; Aug 22, 2021 @ 2:06am
satioh Aug 22, 2021 @ 9:22am 
I agree with you totally, both on the mobile thing and how the skills works. But I was replying to the guy that asked, who had that much time. Not sure if he thought he had to activly play for 96 hours or something to get the trees to grow. My point was that if you have limited time, only playing 1-2 hours a day , as apposed to those playing 8+ hours a day, won't set you miles behind as long as you make sure to have an okish house and buy/make some good quality food. In most multiplayers, playing only 1 hour a day, could set you way behind other playeres, with no chance of catching up.
Most people can fit in 1-2 hours a day, if you're really strapped for time 1 day, just logging in and eating a bit of food, will still atleast progress your stars. If you then have more time in the weekend, you could catch up much then.
Originally posted by ShizNator:
Open each tree file in C:\Program Files (x86)\Steam\steamapps\common\Eco\Eco_Data\Server\Mods\AutoGen\Plant

Search for //Lifetime and change the number of MaturityAgeDays the time scale is 1=24hours.

This is oak default at 168 hours
// Lifetime
this.MaturityAgeDays = 7;


You can also use decimals but don't forget the f suffix
This would be 12 hours
// Lifetime
this.MaturityAgeDays = 0.5f;

just a slight but heavy problem with the path you provided, there is no autogen inside the mods folder, it is inside the __core__ folder that is inside the mods folder.
now the question:
is it the same folder you mean or does this folder serves another purpose?
ShizNator Sep 13, 2021 @ 2:56pm 
Yes that was changed recently and its still the same folder within that core folder.
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Date Posted: Aug 16, 2021 @ 3:06pm
Posts: 15