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some mods also add more of this problem to the game.
this is incorrect. The game runs much smoother than it did a while ago.
I did NOT say "not many people play Unity games" ... I said Memory Leaks are a common problem with Unity games, and anyone who denies this, does not have experience with Unity based games.
Yes, there are TONS of games made with Unity, and they are all "technically", BAD, and yes, sadly, many people have been suckered in to spending money on those games. Many without knowing the game was Unity based until after purchase, because the Developer did not disclose the game was Unity based on the Store page.
Edit:, Oh, you're "that guy" .. Fan-boi someplace else, I don't even play ECO anymore, because the game is just that bad .. but my comments were about the UNITY game engine anyway, and you clearly have nothing to offer, besides your biased opinion of ECO, which is irrelevant to MY comment about the Unity game engine.
But the game in this case does not load the processor more than 20%, does not overload the HDD, even the memory does not go more than 8-9 GB (or does the system not allow it?). However, the GPU is loaded from 70 to 90+%. Which begins to tell me that the game has a miner built in!
It is virtually impossible to play. All combinations of settings, including in the Nvidia panel, using adequate drivers, BIOS updates, network, generally checking everything and everyone. Seems. They are not helping.
The game stubbornly refuses to work as it should. Maybe it is possible to allocate more RAM to it? - or does it already need GPU memory more than 12GB? How does it actually work, how to play?
It’s not a fact that it helped, but I’m watching for now. Maybe it will help others too. I updated the BIOS for the motherboard. For 3+ hours the FPS was more or less normal. There were no abnormal drops. Let's see what happens next.
The peculiarity of the brakes is that:
When you look at a certain place, even an empty one - the FPS drops to zero.
You look at a certain (other) place in the direction of the cardinal points (west, east, north, south) on each plane there is its own FPS.
And when you restart the game, the manifestation of the lag location changes. As if the game chooses a specific location that will 100% lag.
It was also noticed that after opening the Big Map and then closing it right away - 100% FPS drops to 5-7-11. Then slowly returns to half or 1/3 of normal. The game lags.
A friend who plays on the same server. According to him, there is no lag. He has a 30x series video card, I have a 40x series.
Only in ECO such oddity was noticed.
Same instructions as posted there apply, just reach out to that mail or join the discord an DM me there. You'll need to play on the playtest build and provide the data listed in that thread.