Eco
_KC76_ Jan 29, 2024 @ 8:43pm
Stacking Water Wheels
I've watched a few ECO videos where I see Water Wheels being stacked 3 or more wide, but when I tried it, I could not get the center wheel (in a stack of 3) to produce power, only the 2 outer wheels which where directly attached to blocks .. Is this a MOD that allows wheels to attach to each other, or is there some special block that needs placed, that does not interfere with the first-attached wheel?
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Showing 1-14 of 14 comments
NiceGuy Jan 29, 2024 @ 9:39pm 
How about putting a block between each wheel?
Block+wheel+block+wheel+block+wheel+block
_KC76_ Jan 29, 2024 @ 11:29pm 
Originally posted by NiceGuy:
How about putting a block between each wheel?
Block+wheel+block+wheel+block+wheel+block

I will give that a try when I get to that point on this play-through, seems like it should work, though that's not what I was seeing in the vids .. they were butted right up together, wheel to wheel with no gaps, making it look like one wheel 3 blocks or more wide.
Other Jan 30, 2024 @ 2:42am 
Those might be old videos (since it was once certainly possible to stack the wheels together and get them all to work), or might be modded worlds.

The old way to do that was to attach the first wheel to one side of your gap, then build a temporary block to attach the next wheel to. Once the second wheel is in place (which requires some tricky aiming from the side, since you can't stand in the cubes the wheel will occupy, but still need to point at the correct face of the block), pick up the block it is attached to. Repeat for each subsequent space across the gap.
Dani Jan 30, 2024 @ 4:07am 
If you dig a hole (dry at first) right next to water put a waterwheel in it and let the water flow in that hole you get twice the power from a water wheel (waterfall+river).
Takes some trial and error but surely is nice to have your waterwheel produce twice the power.
_KC76_ Jan 30, 2024 @ 7:38am 
I appreciate all the input, unfortunately, i just found out that because of the way I generated my current World, making rivers flat, and thus navigable by boat from Ocean to River, that all my Rivers, are actually ... OCEANS! <madface> ... so, i guess I could try to make a waterfall like Dani mentions by digging a pit next to the "ocean" river, but I have my doubts it will work.

Ultimately, I think I am going to have to change Skill paths, and go after Tailoring so I can make windmills (need cloth).
Dani Jan 31, 2024 @ 11:53pm 
Originally posted by _KC76_:
I appreciate all the input, unfortunately, i just found out that because of the way I generated my current World, making rivers flat, and thus navigable by boat from Ocean to River, that all my Rivers, are actually ... OCEANS! <madface> ... so, i guess I could try to make a waterfall like Dani mentions by digging a pit next to the "ocean" river, but I have my doubts it will work.

Ultimately, I think I am going to have to change Skill paths, and go after Tailoring so I can make windmills (need cloth).
Don't worry, this always works.
Last week I brought water 40-50 blocks to my claim and had waterwheels in my basement giving 40W each :D
Even after filling the trench I made to get the water to my claim it just stayed in my basement.
PajamaBanana Feb 3, 2024 @ 2:26pm 
Ok two things, first off waterwheels used to work no matter what, you could stack them together in massive clumps. Actually in the early days they didn't even need water, so windmills were basically just for looks. It wasn't until recently that they've had this rule that they need to be attached to one solid block, this means you can only stack them two wide now until you need another block.

Secondly, due to how the game defines a river, creating a flow off an ocean will always make a 'river'. That's just how the code works so you can always use a waterwheel off an ocean. (unless they change this in the future) Even one better, you can also use aquaducts or even just a water pump to basically create your own river like the guy above me was mentioning.
Last edited by PajamaBanana; Feb 3, 2024 @ 2:27pm
_KC76_ Feb 3, 2024 @ 5:36pm 
Originally posted by PajamaBanana:
Ok two things, first off waterwheels used to work no matter what, you could stack them together in massive clumps. Actually in the early days they didn't even need water, so windmills were basically just for looks. It wasn't until recently that they've had this rule that they need to be attached to one solid block, this means you can only stack them two wide now until you need another block.

Secondly, due to how the game defines a river, creating a flow off an ocean will always make a 'river'. That's just how the code works so you can always use a waterwheel off an ocean. (unless they change this in the future) Even one better, you can also use aquaducts or even just a water pump to basically create your own river like the guy above me was mentioning.

Neither of these two points seem to be true.

1. In my vanilla game, I can not stack more than ONE wheel .. Every wheel has to be attached to a block.
2. I did not create a river from the ocean .. the Generated map had 2 of what it called "rivers" .. when I tried to place a water wheel on them, the GAME told me "No, that is an Ocean, I will not make power here".
PajamaBanana Feb 4, 2024 @ 12:28am 
Originally posted by _KC76_:
1. In my vanilla game, I can not stack more than ONE wheel .. Every wheel has to be attached to a block.
2. I did not create a river from the ocean .. the Generated map had 2 of what it called "rivers" .. when I tried to place a water wheel on them, the GAME told me "No, that is an Ocean, I will not make power here".

You didn't read what I said and you also ignored the other guy trying to help you out as well.
_KC76_ Feb 4, 2024 @ 12:40am 
Originally posted by PajamaBanana:
Originally posted by _KC76_:
1. In my vanilla game, I can not stack more than ONE wheel .. Every wheel has to be attached to a block.
2. I did not create a river from the ocean .. the Generated map had 2 of what it called "rivers" .. when I tried to place a water wheel on them, the GAME told me "No, that is an Ocean, I will not make power here".

You didn't read what I said and you also ignored the other guy trying to help you out as well.

1. I obviously read what you wrote, as I replied that what you wrote did not seem correct, in my experience.

2. I did not ignore any other comments, either. The last comment before yours did not seem to require a reply, so I read it and moved on. But on that note, I do not owe you anything for commenting, and I am not required to try your suggestions. You are more than welcome to not comment further, and even add me to your Ignore list, since I will not be acknowledging anything else you write.
Dani Feb 5, 2024 @ 12:18am 
Originally posted by _KC76_:
Originally posted by PajamaBanana:

You didn't read what I said and you also ignored the other guy trying to help you out as well.

1. I obviously read what you wrote, as I replied that what you wrote did not seem correct, in my experience.

2. I did not ignore any other comments, either. The last comment before yours did not seem to require a reply, so I read it and moved on. But on that note, I do not owe you anything for commenting, and I am not required to try your suggestions. You are more than welcome to not comment further, and even add me to your Ignore list, since I will not be acknowledging anything else you write.
What he wrote is correct!
He said "first off waterwheels used to work no matter what, you could stack them together in massive clumps. Actually in the early days they didn't even need water", see how he uses the past tense ...
He also said that if you create a trench from a ocean ... he never said to put your waterwheel in the ocean.
What he didn't mention is that you can also use waterwheels to extend the range of your mechanical power (haven't used this in 10.0 but I am pretty certain this still works). For simply extending the range the waterwheel didn't even need to be in water (it wouldn't create mechanical power, but it would extend the power from other nearby mechanical power sources)
I have done lots of industry runs and always had waterwheels giving 200% (waterfall and river) by pulling water to my claim (even without aquaducts or pumps). Also gave it a special look by putting them underground (typically in front of my workshop) and covering them with glass blocks.
Last edited by Dani; Feb 5, 2024 @ 12:21am
_KC76_ Feb 5, 2024 @ 12:06pm 
Originally posted by Dani:
Originally posted by _KC76_:

1. I obviously read what you wrote, as I replied that what you wrote did not seem correct, in my experience.

2. I did not ignore any other comments, either. The last comment before yours did not seem to require a reply, so I read it and moved on. But on that note, I do not owe you anything for commenting, and I am not required to try your suggestions. You are more than welcome to not comment further, and even add me to your Ignore list, since I will not be acknowledging anything else you write.
What he wrote is correct!
He said "first off waterwheels used to work no matter what, you could stack them together in massive clumps. Actually in the early days they didn't even need water", see how he uses the past tense ...
He also said that if you create a trench from a ocean ... he never said to put your waterwheel in the ocean.

And NONE of that applies to MY SITUATION when I posted this thread .. Instead of dog-piling, go back and read what I wrote in my original post ..

I did not put the water wheel in the Ocean. I put the water wheel in a RIVER .. far away from the "ocean", but the game gave me a warning message that the "river" was in fact, a part of the "ocean", even though I was far up "river". I attribute this to the World Generation settings that I used to create that World .. That World no longer exists, and I have gone thru atleast 4 more different generated Worlds since then, experimenting with different settings.

Also, what used to work in the past, in older versions, is only relevant to the point of possibly explaining what I saw in some YT videos .. HOWEVER, some of those videos are of "version 10" of the game, the current version, which is why I specifically asked if it was possibly a MOD, because I could not duplicate what I was seeing, IN THE CURRENT VERSION.

As far as I am concerned, this thread is dead, as I have moved on to other aspects of the game, and honestly, have been playing less and less, due to how 'grindy" it is, with very little reward for so much time and effort. As a solo player, I either spend 20 hours grinding to get level 1 in half the Skills, or I use Admin controls to spawn things in, and both have lost their appeal.
PajamaBanana Feb 5, 2024 @ 5:05pm 
Originally posted by _KC76_:
Originally posted by Dani:
What he wrote is correct!
He also said that if you create a trench from a ocean ... he never said to put your waterwheel in the ocean.

And NONE of that applies to MY SITUATION when I posted this thread .. Instead of dog-piling, go back and read what I wrote in my original post ..

For everyone else since the OP clearly doesn't fully read the replies, this works in v10, many many people do it. As stated at least three times now, you build a trench OFF the ocean, you don't put the waterwheel IN the ocean. IF you changed your map so that all rivers are oceans then the same thing applies, you need to build a TRENCH off the OCEAN which is now EVERY RIVER, and the FLOWING WATER becomes a river magically because of the games code.

If you plan it correctly you can get double power from a waterwheel if you manage to create a river and a waterfall. There's actually a bunch of ways to do this, I haven't tested every single one of them in 10.0 yet but we used to be able to create a river with a water pump and pipes and we used to also be able to do it with aquaducts (use the F key with bricks to get them). Although I've already been able to create rivers no problem in 10.0 by just spreading water so technically aquaducts should work, I've also messed up areas with piped water as well so I'll assume you can still create a river with a pipe.
_KC76_ Feb 6, 2024 @ 4:23am 
Originally posted by _KC76_:
Originally posted by PajamaBanana:
Ok two things, first off waterwheels used to work no matter what, you could stack them together in massive clumps. Actually in the early days they didn't even need water, so windmills were basically just for looks. It wasn't until recently that they've had this rule that they need to be attached to one solid block, this means you can only stack them two wide now until you need another block.

Secondly, due to how the game defines a river, creating a flow off an ocean will always make a 'river'. That's just how the code works so you can always use a waterwheel off an ocean. (unless they change this in the future) Even one better, you can also use aquaducts or even just a water pump to basically create your own river like the guy above me was mentioning.

Neither of these two points seem to be true.

1. In my vanilla game, I can not stack more than ONE wheel .. Every wheel has to be attached to a block.
2. I did not create a river from the ocean .. the Generated map had 2 of what it called "rivers" .. when I tried to place a water wheel on them, the GAME told me "No, that is an Ocean, I will not make power here".


Originally posted by PajamaBanana:
Originally posted by _KC76_:

And NONE of that applies to MY SITUATION when I posted this thread .. Instead of dog-piling, go back and read what I wrote in my original post ..

For everyone else since the OP clearly doesn't fully read the replies, this works in v10, many many people do it. As stated at least three times now, you build a trench OFF the ocean, you don't put the waterwheel IN the ocean. IF you changed your map so that all rivers are oceans then the same thing applies, you need to build a TRENCH off the OCEAN which is now EVERY RIVER, and the FLOWING WATER becomes a river magically because of the games code.

If you plan it correctly you can get double power from a waterwheel if you manage to create a river and a waterfall. There's actually a bunch of ways to do this, I haven't tested every single one of them in 10.0 yet but we used to be able to create a river with a water pump and pipes and we used to also be able to do it with aquaducts (use the F key with bricks to get them). Although I've already been able to create rivers no problem in 10.0 by just spreading water so technically aquaducts should work, I've also messed up areas with piped water as well so I'll assume you can still create a river with a pipe.

Perhaps take your own advice, and go back and read my replies .. I read what you wrote, and I replied from my experience, while that "map" (or "world") was active .. When Dani suggested digging a Trench and a Pit, I acknowledged the suggestion. I had already deleted that "world", and created a new one with different River configurations by the time Dani replied to my, at the time, last comment. You commented days later, after I had already moved way beyond those water wheel experiments, and what you posted contradicts what I experienced, having NOT dug my own trench, but instead used the map generated "rivers".

Your 1st point said you can stack TWO wheels before needing another block .. perhaps you worded what you meant differently than you think you did, but I don't know, so I took your words at face value. In my experience, you can not "stack" water wheels at all. Every water wheel needs to have it's own attachment block. You can make it LOOK LIKE they are stacked, by building supports in mirror image 4 block apart, with 2 wheels centered side-by-side, and one attaching block on either outer-side, but you can not attach 1 wheel to another wheel with a single support, in version 10.

Your second point, just did not apply to my situation. I can not go back and dig a trench on a world that was deleted, and when I was testing, I was not digging my own trenches .. I was using the map's natural river, which the game classified as an ocean. I thoroughly explained this multiple times .. That map is GONE, so I can't do what Dani suggested, and give them praise for a solution that I did not use.

Now I have to ask, Why are you being so insistent that I am "wrong" when I never even tried what Dani suggested after-the-fact? I never said that I dug a trench, and the suggestion did not work, I SAID, I put them in the "river", but the game said they were "oceans", and then I deleted the "world" and created a different one with actual "rivers" where my wheels work just fine. So, what is the point or purpose for your demanding that I say something worked, that I NEVER TRIED? The two of you keep slandering me, saying I do not, or can not, read your comments, when I clearly can, and did, and replied with information FROM MY SITUATION .. Why would I reply to a hypothetical situation, that is not what I did, or tried to do?

FYI, you are not doing the Game or the Developers any favors, by being so toxic and "kicking the ded horse".
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Date Posted: Jan 29, 2024 @ 8:43pm
Posts: 14