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there is also a thread on here when i asked what was the optimal ratings for each plant and a couple of folks posted some usefull information about that in their responses. I also hear from time2time fertilizers dont work, but then others claim that they do but take upto ten mintutes to take effect.
In addition to that i have read during my time here that the overcrowd feature/status when reading tiles with the soil sampler dont give out correct readings in effect i believe it was being claimed that it will still claim the plant is overcrowed when its not.
As far as farming actually goes i have done very little of it, since most of the time in singleplayer its not as important to just one person,. so at this stage thats about all the real advice i have and its only based of memory of reading others on here, sry.
Second easy way it to use potential map layers (with showing in game).
More hard conditions – more space they are need around them.
But you will need to running between various scattered fields.
Unless we got melioration from 0.6x working back, to make artificial conditions.
But can die in very harsh conditions on early state.