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this is not a ♥♥♥♥ system for pollution, that is what is happening on earth. There is stuff you just can't do much with and people just store it somewhere, sometimes in a more responsible way, sometimes in a less responsible way.
The correct storage would be around at least 35 blocks below surface (not water level) in stockpiles. Stockpiles can be directly next to each other.
I did find a workaround with one admin command. But it makes me kinds sad that a admin command is needed. I wont mention what command it is as U guys might want to remove the possebility for this workaround i found. But it's not rly hard to figure out haha
Maybe You guys could make a Track/beltLine for automaticly sending tailings to stockpiles far down into the ground? that could also be a "slightly" better solution compared to the manual transport currently required.
Or as mentioned above somewhere. have the possebility to turn the tailings of. as it seems to be more of a nuisance than anything else
PS: Really appreciate you as one of the devs actually reading the comments :)
There won't be ways in Eco to simply get rid of polluting stuff despite cheating and there will also not be an option to disable it, because it would forefeit the whole point of Eco. You are of course free to mod the game however you like it, though. It's just nothing that you should expect from the base game.
Track Belts and stuff are automation which is definately planned, but for a way later date.
I think your missing the point of the game .......
Slag in the real world, is from welding not an issue there. However Tailings in the real world cause massive issues. Have you ever heard of Fracking/?? that is tailings, https://phys.org/news/2017-11-dangers-highlighted.html some reading material for you.
But in game i usually treat tailings as nucular waste and bury it on the zero level. kinda wish it was more mincrafty with vulcanos so i could dump the waste, but you know.
The keyword here being variety, makes chores less mundane. Gives us more stuff to potentially research. Really, it's a win-win.