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Kind of makes the game lame. SO I guess this is like minecraft but for pansies
Eco is a game you can play chilled or go full PvP with economical or political solutions - just not with violence, which you already have in pretty much every other survival game. We wanted to do something different that fits the whole concept.
PvP in Eco, due to the little reluctance of people to use violence in games in opposite to real life, would make Eco unplayable. People would just resort to violence directly, instead of using economics, politics and talking to solve problems, making the problem much bigger and pretty much failing automatically. In some areas of the worlds this actually even happens in real life.