Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
whilst i dont completely disagree, fish is also nice fat source on day1, eaten raw or charred, and extrememly easy to stockpile alongside firewood shoots, a mixture of both these can balance each other pretty well and both in abundance.
you literally can survive on the ocean the entire game, but the fishing rod is a waste, use the trap or just pick up the urcins etc
honestly you can ram boiled shoots down your characters neck and not bother researching food, and building food stations, you just dont need em, heck you dont even need a commuity chef, the whole bloody server can survive without so much as a campfire lol
With gathered food and perfectly balanced nutrients you get ~40 SP/day maximum. With campfire food ~55, with cooked food ~65, with advanced cooking & adv. baking ~75
That's almost double SP / day from "i have enough food to survive" to "i have a skilled cook on my server"
The only thing that is currently imbalanced is that "Cooking" lacks a fat food and that baking is not worth it until you have adv.cooking & adv baking (and therefor access to factory)
perhaps i should have been more clear about that, but then again i was under the impression i have mention SPmode enough already ;)
in any case, its really overworked in my view, theres more than enough by a country mile recipe wise dont ya think ?
half the people i bet are just eating that stew thing...
I'm actually on a harsh server. Up until recently (about 2 rl days) you wouldn't even get SP back when you cancelled or "deleted" a skill/Specialization. You also can't get more than 32 SP from your house a day. I am the dedicated chef other than baking because I can't afford 100SP just to open a new Specialization. I have stews, veggie meledies, ect ect. People do still buy a bunch of the charred this or that, but they also get at least 1-2 stews/mash with it. Depending on their needs.
But our SP is honestly needed. We are trying super hard to keep the animals alive, bare minimal hunting (this is where FISH would help a ton to balance out that aspect) We keep our stumps cleaned up with wood pulp and we don't like leaving felled trees either. If I'm not cooking, I'm usually wondering around cleaning underbrush of dead plants so new ones can sprout lol
I don't do single player. Basing the cooking just off your singleplayer play through is a bit unbalanced. Of course you're going to see it a bit differently.