Virtual Desktop

Virtual Desktop

Chip Chapley Mar 21, 2016 @ 2:39am
Multi-Monitor in VR
Something i am looking into from a productivity perspective. I have workstations with 6-8 monitors where I would love to be able to use one VR headset and virtually arrange these wherever I choose. I see multi-monitor support is listed but how does this work? does it mirror existing monitors or do you just need enough GPU power to decode that many screens and they are created virtually within the VR environment?
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Showing 1-14 of 14 comments
ggodin  [developer] Mar 21, 2016 @ 7:38pm 
The arrangement of the screens in the headset will match the one specified in the Windows Display Settings. You can use as many monitors as you have ports on your GPU. Note that only monitors connected to the same GPU as the VR headset will show up.
SpaceNavy Mar 23, 2016 @ 3:56pm 
Originally posted by ggodin:
The arrangement of the screens in the headset will match the one specified in the Windows Display Settings. You can use as many monitors as you have ports on your GPU. Note that only monitors connected to the same GPU as the VR headset will show up.

What happened to virtual monitors ala Windows 10?
drakonas Mar 24, 2016 @ 7:19am 
Originally posted by Nicholas Hilltree:
Originally posted by ggodin:
The arrangement of the screens in the headset will match the one specified in the Windows Display Settings. You can use as many monitors as you have ports on your GPU. Note that only monitors connected to the same GPU as the VR headset will show up.

What happened to virtual monitors ala Windows 10?

Good question, can you add virtual desktops within Virtual Desktop?
Chip Chapley Mar 24, 2016 @ 9:50pm 
Originally posted by ggodin:
You can use as many monitors as you have ports on your GPU. Note that only monitors connected to the same GPU as the VR headset will show up.
So running SLI or having multiple cards won't help you at all, even though nvidia CUDA would pool GPU power etc because it's tied to the one individual cards outputs. I'm guessing the maximum number of screens i could run based on this would be 4 as i haven't seen any which can support more than this off one card apart from the Nvidia quadro style cards with the breakout leads etc.

It's abit disappointing you can't arrange and float the monitors wherever you like in the virtual space but i imagine this would require some serious code to execute and potentially in the future could be implemented.

Can you re-size or change the scale of the desktop within the VR environment or is it hard coded based on your resolution ? ie, if you're looking at one 1920x1080 desktop inside VR environment is it scaled to fit something which approximately looks like a 22" or 32" screen to the user. Does it scale up/down as you move closer or farther away from the desktop ?
ggodin  [developer] Mar 24, 2016 @ 10:26pm 
I can only capture the Active virtual desktop so the feature in Windows 10 cannot be used to have more monitors unfortunately.
FortisVenaliter Apr 8, 2016 @ 3:17pm 
Well, no, it means a maximum of 3, because the rift takes one slot... I'm used to a 4-monitor setup, but that simply won't work with this app, which is really disappointing.
yatpay Apr 9, 2016 @ 6:01pm 
I would love to see the ability to split physical screens into multiple virtual screens that could be individually positioned within a 3d environment. For instance imagine the home theater with one 1920x1080 monitor on the large theater screen and my second 1920x1080 monitor split into four 960x540 "virtual" displays near my seat. Such a resolution would be totally viable for chat, social media, etc. With a 4k headless display the virtual displays could be even larger. In my mind this would be a great way to work around the necessity of having physical monitors while still providing a more or less arbitrary number of virtual monitors.
'Rito Apr 14, 2016 @ 7:43pm 
Originally posted by ggodin:
Note that only monitors connected to the same GPU as the VR headset will show up.
I use a lower end card to power 2/3 screens (the ones that don't have anything to do with gaming) which means I only get 1/3 screens when I use VD.

Is it possible that this limitation of Virtual Desktop will change in the future?
End-The-Fed Apr 15, 2016 @ 9:19am 
anyone have issues with the potrait montiors drawing in VD as landscape? meh cant figure out a solution to htis yet.
Shadow Phoenyx Jun 28, 2019 @ 4:51pm 
I have a card that has a DVI-D, a display port and an HDMI. I only have a physical monitor hooked to the DP. Does that mean I only get one desktop or three? If not does anyone know of something that would let me see 3 separate desktops? As in one with reference of information, the second with wireshark output and the 3rd the screen I'm inputing on.
Last edited by Shadow Phoenyx; Jun 28, 2019 @ 4:54pm
ggodin  [developer] Jun 28, 2019 @ 5:43pm 
Originally posted by phoenyx33:
I have a card that has a DVI-D, a display port and an HDMI. I only have a physical monitor hooked to the DP. Does that mean I only get one desktop or three? If not does anyone know of something that would let me see 3 separate desktops? As in one with reference of information, the second with wireshark output and the 3rd the screen I'm inputing on.
You can use Headless Ghosts in your free GPU ports to fake monitors
Shadow Phoenyx Jun 28, 2019 @ 6:12pm 
Heh.... I guess it's a good thing you told me about those and I decided to look at the v.card. Turns out it's an MSI RX-580 with 2 DP and 2 hdmi. It's the card in the other pc that has the
DVI-D/hdmi/DP(Nvidia 1060-Ti... bought it for CUDA). So... I need 1 DP and 2 hdmi and I'll have 4 screens. One for the real and 3 dummies. One question if you know...will the card draw more current because of the dummies?
ggodin  [developer] Jun 28, 2019 @ 6:34pm 
Slightly more but not to the point where you’d need a new / different PSU
Shadow Phoenyx Jun 28, 2019 @ 7:12pm 
Ah, good. At least I won't be using the PC as a space heater. :steamhappy:

There is one thing I wish I could do but I don't know enough 3d programming to make it work.
Make a 3d display of ip addresses with their distance shown by how far away from your POV they are. And be able to click on then to display their info specifics. A 'real' 3d network display!
Sadly, I don't know anyone that's good enough to do it that would take the time. Ah, well, someday. Thanks for the head's up on the Headless Ghost's, I found out while checking them that you have to have 'something' connected to activate a video card. That will help me with the CUDA machine I'm putting together for ML/DL. Take it easy!
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Date Posted: Mar 21, 2016 @ 2:39am
Posts: 14