Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
" Steam Desktop Theater is in its initial beta, so I’m not even beginning to accuse it of not being up to scratch in that regard, but it’s definitely going to need a few updates before it’s anywhere near fit for purpose. In many games, the image judders and seems to flicker in and out of sight. There’s also a bit of what feels like input lag. It’s hard to work out if any of this is framerate or some kind of image sychnorisation going haywire."
Again I really believe it to be a VR issue in general. What headset do you have buddy?
I've got a Vive.
Went into the SteamVR settings and disabled Direct Mode.
Now every game runs flicker-free, even when fullscreened.
So I guess the question is: what's the drawback of deactivating Direct Mode full time?
i will test the games without direct mode.
This gets rid of the flicker for me, but adds in horrible studdering (like full half second pauses every second) where my mouse doesn't move and keystrokes aren't reconized or are delayed.