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It has an opaque stereoscopic display with head tracking. What else does it need to qualify as a "VR headset"?
It is portable
Has great pixel density
Easier desktop use with the peripheral vision of the real world
In my opinion this is the software the glyph needs to become real great work tool with the headtracking enabled:
Letting head movement change the point of focus making it a giant virtual screen.
This software will get an instant recommendation from me if the Glyph gets supported.