Dead by Daylight

Dead by Daylight

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Apr 9 @ 7:30am
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8.6.1 | Bugfix Patch
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Showing 1-15 of 192 comments
Shunie Apr 9 @ 7:30am 
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Please add more anime content
Last edited by Shunie; Apr 9 @ 7:31am
Sanvean Apr 9 @ 7:32am 
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Remove Kaneki he's broken!

The first hit is so unfair with the lame auto-aim lol.
Last edited by Sanvean; Apr 9 @ 7:34am
братуха Apr 9 @ 7:33am 
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WHAT DEVELOPERS SHOULD DO IN DBD:
-CANCELLATION OF ANTI-CAMP UPDATE AND ANTI-TUNELING (FOR YEARS THIS IS A TACTIC THAT CAN BE BE BEATEN BY PERKS: Decisive Strike, Off the Record, Deliverance, Boon: Exponential, Reassurance, Borrowed Time).
-CHANGE TRAPPER (VERY BAD KILLER)
-BUFF Lich
-BUFF The Ghost Face
-BUFF Legion
-Change Executioner Ability Enhancements
-ADD RATING MODE
-ADD RUSSIAN SERVERS (NOW 60 MS)
-ADD VOICE CHAT
-embed a perk in all survivors Bond
-only nerf auto-aim ghoul,everything else, nerf the kringe.
Last edited by братуха; Apr 9 @ 7:49am
ethel Apr 9 @ 7:33am 
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can i get free auric cells now also when is kaneki nerf
Last edited by ethel; Apr 9 @ 7:34am
Shneebleebz Apr 9 @ 7:43am 
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Crazy overpowered! no cool down between lunges and having auto aim not only gives away position regardless if you where seen or not but also apparently goes through walls and objects too, this is an L for survivors. It has made the game quite boring and not fun to play!
We need more shards!
Thanks a lot for your continued support! The event is great!
evsky Apr 9 @ 7:56am 
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OK but where are the Ghoul nerfs?
yiffmaster621 Apr 9 @ 8:00am 
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REMOVE HOOK SCREAMS
Addams Apr 9 @ 8:00am 
are you that out of touch with the community or what?
evsky Apr 9 @ 8:01am 
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How many more Ghouls need to be sold before they get Chucky'd?
Wanheda Apr 9 @ 8:02am 
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DAY 7 per Tips for Devs in the Future:

- We are asking for better servers, including improved lobbies, better stability, and lower latency in the EU region.
Right now, here’s what’s happening at different times of the day:
* 90% players from Russia, Saudi Arabia, NA, and China are playing on these servers for no apparent reason, mainly to "compete" and abuse latency. This is extremely frustrating because the client prioritizes hit registration and other mechanics for these players.
During the day, it is difficult to encounter them (likely due to time zones), but at night—often from 8 PM to 6 AM—there is a noticeable increase in these types of players, many of whom are using alternate accounts.

* Provide servers for these players, or if you don’t want to allocate servers for them, implement an algorithm or client-side programming that enforces high latency for anyone connecting from outside the European servers. This latency should be significant enough to prevent them from exploiting the connection or gaining an unfair advantage over regular European players.

- The netcode is in terrible shape right now—
this is the worst it has been since 2020. This issue is directly related to the first point (WE NEED MORE SERVERS).

- Region Lock –
I don’t think I need to explain why this is necessary.

- Ping Limit in Lobbies –
I admit this is difficult to implement since many players use VPNs to disguise their ping. A possible solution would be an algorithm that detects and blocks access to the lobby even when using a VPN, based on excessively high ping levels.

- Perk Dependency on Connection Stability –
Many perks you design are heavily dependent on the player's connection.
On the killer's side, if someone uses Dead Man’s Switch, Pain Resonance, or Grim Embrace, the client grants them an advantage in perk activation, leaving survivors unaware of what’s happening. Grim Embrace is the most obvious example: if the killer has 120ms ping, the perk should activate immediately after they hook someone, but in reality, there is a delay, catching survivors off guard. This allows killers with high latency to gain an unfair advantage.
The same happens when survivors have high latency—they can gain speed boosts, benefit from delayed hit registration, and exploit other mechanics against the killer in various situations.


- Anti-Cheat & Toxicity Management –
We need a system that effectively punishes cheaters and players who engage in toxic behavior. Many players write the most offensive things simply because they had a bad game. Most of the time, these are immature individuals who don’t take accountability for their actions.
A proper system should include an algorithm that helps flag and report such behavior, issuing preventive punishments. If the player continues their toxic behavior, the system should escalate the severity of penalties accordingly.


- Be brave and give the community proper LGBTQIA+ representation, can't you see they've been asking for this for YEARS?
those who ignore
Oh no :csgoct::foxhimezero_mori2:
what up yall
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