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Worse, you can spam the skillcheck button to make the progress faster, right as you see the skillcheck.
It feels extremely cheap and lazy.
No.
Do not excuse breaking mechanics and making generators lose the ONE thing that requires semblance of skill because 'muh distortion.'
Anything broken or clearly overpowered SHOULD be addressed, on both sides. No one-siding this.
Edit: Gens can be done in 17 seconds with this combo. How can you defend that?
By the time you activate any auras they have the gen done.
Run a chase at a loop? Gen done.
On the other side of the map as a killer with no mobility? Gen done.
There's videos already of people doing it between 17 seconds to 28. I can't think of any other gen builds that go that fast. Especially for free since it eliminates skillchecks.
I've seen guys do experimental builds where they use BNPs, Weaving Spiders, and Specialist to knock gens' required charges down and then rush them with Prove Thyself and toolboxes, but that's so high risk and requires such a ridiculous amount of coordination it's not really practical to use in matches, even for most SWFs. This is def easier and nobody has to spend the match Broken.
I watched a video on this and it's exactly what I thought. It's good with a toolbox but meh trying to do it without a source of constant skill checks. What makes this not broken is it requires a partner that is with you. Unlikely in soloQ. If this could be done solo it would changed by the end of tomorrow. Killers can start running discordance as an anti meta perk just like us survivors had to run distortion.
That is the difference. And I imagine with BNP's you could theoretically slam 1 gen out even faster with this combo. However, the issue is the last thing you said.
There's no real commitment to this combo. The opposite, actually. It incentives failing skill checks to do gens faster.
If you don't think this combo will become meta in less than a month, you're quite mistaken. Being able to rush gens with no commitment or worry about skillchecks would be incentive enough to slap at least Corrective+Hyperfocus on, with an exhaust perk and whatever else you want for the 4th.
And again, it makes killer's job pointless. You're stuck trying to defend gens because chase is too risky, even if you get a hit. A regular loop takes roughly 20 seconds if all goes well enough and the survivor makes a mistake, IF the survivor plays the loop correctly. And that survivor could also be running the new Quick Gambit to make gens 5% faster on top.