Dead by Daylight

Dead by Daylight

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The boon problem
I strongly believe the issue with boon perk is the first version of CoH. CoH was too strong on release and player saw it as what a boon perk strengh should be and now that the perk is good it is consider a weak perk because of its release state.

I think the ideal strengh for a boon perk is shadow step great perk if you can play in the setup area and its not op. So if on the release of the boon mecanic the best perk was shadow step i think boom would be in a better state.
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KayTwo_YT Jan 14 @ 11:43pm 
soooooo... whats the problem *facepalm*
Eddragon Jan 14 @ 11:46pm 
I think boon perks could be more powerful if they were like hexes where its one and done. Old Coh would be fine if that was how it was. Overall I think most of the boons are just fine as they are rn. I don't really like the design of dark theory and illumination is super crappy, but as they are now I would not say its a problem.
I think the problem with Boons is that Survivors can put them down as many times as they want. Boons like Shadowstep or Exponential are extremely oppressive to Killer pressure.

My suggestion is that Boons and Hexes should work the same:

A.) Boons and Totems are randomly spawned at the start of the match and once they are gone, they're gone for good

B.) Both Killers and Survivors can choose where to light a Boon/Hex, and can relight them if they are cleansed/snuffed.

Hexes are not powerful enough to justify losing an entire perk slot for the whole game because the totem spawned next to a Survivor and they cleansed it immediately at spawn. NOED is the best Hex perk because it doesn't spawn until the exit gates are powered, meaning it cannot go away unless the Survivors get rid of every totem location on the map. Its effect of making all Survivors Exposed is more or less equivalent to Boon Exponential, but it cannot be relit and the Killer cannot choose where the Hex totem is on the map.

This is the primary reason I never take Hex perks. Ever. Survivors always cleanse them in like 0.2 seconds after spawn because they could literally see it in their camera view immediately. Why waste a perk slot on something that in the end doesn't offer the same value as an actual perk, heck even Beast of Prey is probably going to get more value than most Hex perks.
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Date Posted: Jan 14 @ 11:35pm
Posts: 3