Dead by Daylight

Dead by Daylight

View Stats:
Akatosh Oct 15, 2021 @ 11:30pm
Going into a locker and getting healed should deactivate ds.
DS was designed to stop killers from camping/tunneling. DS is almost exclusively used offensively when it was meant to be used defensively. Instead of running away and healing up then doing gens/totems, survivors bodyblock and taunt the killer. Same with BT, its used vastly for taking hits for the unhooker, wait the 15s? Now let's wait a minute for DS to run out. Zero punishment for survivors. BT needs to cancel DS or half its time to encourage players not to bodyblock for unhooker. Someone needs to be punished in that equation and it sure as hell shouldn't be the killer.
< >
Showing 1-12 of 12 comments
Perplexed Oct 15, 2021 @ 11:45pm 
Ok
Infrasound (Banned) Oct 15, 2021 @ 11:53pm 
Man i remember old ruin, old DS, old BT, old MOM... god that ♥♥♥♥ was toxic. DS is fine on BT, just make note that they're body blocking for a reason, knock them down then either eat it if its early game, OR leave them on the ground.
Toy yOda Oct 15, 2021 @ 11:56pm 
Originally posted by Grinding Achs GG:
Man i remember old ruin, old DS, old BT, old MOM... god that ♥♥♥♥ was toxic. DS is fine on BT, just make note that they're body blocking for a reason, knock them down then either eat it if its early game, OR leave them on the ground.
You mean the old DS when Enduring can reduce the Stun time?
Last edited by Toy yOda; Oct 15, 2021 @ 11:57pm
Akatosh Oct 15, 2021 @ 11:58pm 
Originally posted by Grinding Achs GG:
Man i remember old ruin, old DS, old BT, old MOM... god that ♥♥♥♥ was toxic. DS is fine on BT, just make note that they're body blocking for a reason, knock them down then either eat it if its early game, OR leave them on the ground.

There's not enough time in the world to eat 2 ds and deal with medkits. Medkits literally force you to tunnel, meanwhile any team with half a brain will let that person get tunneled and they use every pallet on the map as they should. Killer's don't want to tunnel but its between that and 0k. The game does everything in its power to encourage tunneling and to discourage gen patrolling and going after 3-4 survivors. The latter is way more funner for everyone but if you play like that, you're most probably going to lose with zero kills and 1-2 hooks states on everyone. It's simply not viable in higher mmr to go for more than 2 survivors. Add medkits, bt, deadhard, sprintburst, ds onto that and count yourself lucky if you get a 1k playing nicely.
peppermint hollows (Banned) Oct 16, 2021 @ 12:18am 
If the survivor goes into the locker with DS, they aren't doing anything. If they're bodyblocking with BT it can be annoying but just try to count out the seconds in your head or out loud if you need to until it runs out. If they're so insistent on bodyblocking them then you can down them when it runs out. Even eat their DS if you want, if you get it out of the game early that's bad for them.
Toy yOda Oct 16, 2021 @ 12:20am 
Originally posted by peppermint hollows:
If the survivor goes into the locker with DS, they aren't doing anything.
Actually, going into the locker with DS does way more than not going into the locker. Have you ever heard about slugging? That's one of the most effective strategies for the killer. By going into the locker, the survivors can bypass that and when the killer leave, they can going out and keep doing their objective. So much more effiency.
Akatosh Oct 16, 2021 @ 12:25am 
Originally posted by peppermint hollows:
If the survivor goes into the locker with DS, they aren't doing anything. If they're bodyblocking with BT it can be annoying but just try to count out the seconds in your head or out loud if you need to until it runs out. If they're so insistent on bodyblocking them then you can down them when it runs out. Even eat their DS if you want, if you get it out of the game early that's bad for them.

As I said to the other guy, its not practical to just eat ds and expect to get more than a 1k. I often get survivors who religiously run ds out of all perks. You cannot do this with everyone, you will simply lose the whole game if you don't respect ds. If you eat it your only hope is to now tunnel that person to death assuming they dont get unhooked again and run off with bt. Even if someone doesn't have ds you respect them anyway to avoid it because of how common it is.
Originally posted by Akatosh:
Originally posted by Grinding Achs GG:
Man i remember old ruin, old DS, old BT, old MOM... god that ♥♥♥♥ was toxic. DS is fine on BT, just make note that they're body blocking for a reason, knock them down then either eat it if its early game, OR leave them on the ground.

There's not enough time in the world to eat 2 ds and deal with medkits. Medkits literally force you to tunnel, meanwhile any team with half a brain will let that person get tunneled and they use every pallet on the map as they should. Killer's don't want to tunnel but its between that and 0k. The game does everything in its power to encourage tunneling and to discourage gen patrolling and going after 3-4 survivors. The latter is way more funner for everyone but if you play like that, you're most probably going to lose with zero kills and 1-2 hooks states on everyone. It's simply not viable in higher mmr to go for more than 2 survivors. Add medkits, bt, deadhard, sprintburst, ds onto that and count yourself lucky if you get a 1k playing nicely.

That's funny. I had a match where 3 people entered the match with a medkit. I didn't tunnel, I didn't camp, and I still got 3 kills. Remember that medkits get used up. Someone wants to heal them self with a medkit? That's great. While they're doing that, they aren't working on generators, healing other survivors, or finding totems. If they use the medkit to heal another survivor quicker, they use up charges on their medkit while still preventing 2 people from working on generators while that's going on.

If medkits are preventing you from getting any kills if you don't tunnel, then maybe that's your fault rather then the use of medkits. Maybe you need to look at your strategies and reassess if it's working out.
Akatosh Oct 16, 2021 @ 12:59am 
Originally posted by The Knight of Faerie:
Originally posted by Akatosh:

There's not enough time in the world to eat 2 ds and deal with medkits. Medkits literally force you to tunnel, meanwhile any team with half a brain will let that person get tunneled and they use every pallet on the map as they should. Killer's don't want to tunnel but its between that and 0k. The game does everything in its power to encourage tunneling and to discourage gen patrolling and going after 3-4 survivors. The latter is way more funner for everyone but if you play like that, you're most probably going to lose with zero kills and 1-2 hooks states on everyone. It's simply not viable in higher mmr to go for more than 2 survivors. Add medkits, bt, deadhard, sprintburst, ds onto that and count yourself lucky if you get a 1k playing nicely.

That's funny. I had a match where 3 people entered the match with a medkit. I didn't tunnel, I didn't camp, and I still got 3 kills. Remember that medkits get used up. Someone wants to heal them self with a medkit? That's great. While they're doing that, they aren't working on generators, healing other survivors, or finding totems. If they use the medkit to heal another survivor quicker, they use up charges on their medkit while still preventing 2 people from working on generators while that's going on.

If medkits are preventing you from getting any kills if you don't tunnel, then maybe that's your fault rather then the use of medkits. Maybe you need to look at your strategies and reassess if it's working out.

I believe you, it must be like that in your mmr.
I have no clue what my MMR is. Apparently I'm better then I think I am. But the two things I don't do is
1. I don't stress out if I can't get 4 kills every match
2. I don't care what the meta is

Instead I play to have fun. If I get 0 kills but had fun during the match, that's a win in my book. If I get 4 kills but didn't have fun, that's a loss in my book.

Instead of blaming what perks or items/add-ons your opponent(s) brought, try examining how you played. were there things you did that didn't work out? Were there things you could improve? The only way your skill will improve is if you stop blaming others and start taking responsibility for what you did during a match.

For example, I was struggling in my last match to catch people. After the match, I watched the video I recorded of the match and realized my placement of demogorgon's portals was to blame. I kept exiting the portal facing away from the generator, so wasn't able to see where anyone who had been working on it went. Now I know to adjust my portal placement. I also noticed I was checking generators in a predictable pattern, thus making it harder to find survivors once they figured out that pattern. Once again, this is something I now know to work on.

What perks, items, and add-ons the survivors brought didn't really make that huge of a difference. I know how to deal with Dead Hard, Sprint Burst, and other perks I encounter a lot. While these perks affect the outcome of a given chase, they aren't the end-all and be-all factor in how the match goes.
BILLIE EILISH (Banned) Oct 16, 2021 @ 1:11pm 
😹 why should it deactivate? I'm not doing a gen am I. tell me how jumping into a locker interferes with YOUR game/ or you as the killer.
Akatosh Oct 16, 2021 @ 7:44pm 
Because I cannot slug you and force someone to drop a gen, travel to you, pick you up then heal you and then travel back to the gen and all along the way leaving blood and scratch marks for me to pick up another chase. That's how it affects my game. You got hooked, someone had the gall to get chased by me and come to you and unhook right in front of me, no survivor has done the right thing in that equation and someone should be punished for it, why is that person the killer?
< >
Showing 1-12 of 12 comments
Per page: 1530 50

Date Posted: Oct 15, 2021 @ 11:30pm
Posts: 12