Dead by Daylight

Dead by Daylight

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Foot Foot Dec 3, 2024 @ 9:16pm
Allow 1 invocation to activate all invocation perks
It should work like boons. It takes way longer than blessing, leaves you broken, and the payoff isn't *that* strong for how much it takes from you and your team.
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Showing 1-7 of 7 comments
mynameisBlade (Banned) Dec 3, 2024 @ 9:17pm 
Agreed, especially since the newer Invocation is really meh..
N o d L Dec 3, 2024 @ 11:01pm 
How does it work? Do you have to do them one at a time or something?
CozyKhayla Dec 3, 2024 @ 11:08pm 
Originally posted by 󠀡󠀡:
How does it work? Do you have to do them one at a time or something?
yes its one at a time, so you gotta keep doing it if you run multiple.
Last edited by CozyKhayla; Dec 3, 2024 @ 11:08pm
more like add new perks that benefit the caster only in the invocation process like quieter chanting, faster chanting, aura read blocks, null of killer notification, etc. Usually, people running No Mither are a dead give away that's why I run mine differently with Eye of Belmont and Resilience. Invocations are glass cannon perks so you are meant to cast it twice otherwise, the chanting should be far longer. But making it far longer is worst cause you can be interrupted at anytime and you must start over.

Then again, I don't think invocation points should be only be designated to basements only. It should be elsewhere as well as a suggested change.

I also been in a situation where two survivors ran two different invocations. It was a nightmarish game. There should be a perk similar to Shoulder The Burden where you can transfer your permanent broken status to someone else ... like an invocation. You can call it:

Invocation: Darkness Embrace (Other Names: Martyr/No Room For Solace/Sacrificial Lamb/Spilled Blood/The Chosen One/Turning Tides)
The aura of the invocation circle will be highlighted in yellow to all survivors. Anyone willing to take on the transfer of all survivors' permanent broken status for the rest of trial can partake in it. Only one survivor at a time can partake in the invocation process. In the case of the Perk: No Mither, the current carriers will have that perk disabled permanently and it will be transferred to the chanter as a 5th perk.
(ie: If there are 3 other permanent broken players in the game. One survivor will take on all of it. The more broken survivors there are in the trial, the longer the chanting process.)

Perk also blocks killer's aura reading of the basement from '16/''32/'''64 meters away. No scratch marks can be left in the basement.
Last edited by ♋︎ What's A Plumbus? ☂; Dec 5, 2024 @ 12:29am
N o d L Dec 4, 2024 @ 1:23am 
Originally posted by CozyKhayla:
Originally posted by 󠀡󠀡:
How does it work? Do you have to do them one at a time or something?
yes its one at a time, so you gotta keep doing it if you run multiple.
Never knew that, Ty ty
Kattegat Twin Dec 4, 2024 @ 4:12am 
Yes, if you have more than one incantation equipped, they should absolutely change it so they apply at the same time. Unless you also have No Mither, the killer is gonna see the broken status suddenly appear and likely bee-line for the basement, stopping you from completing the 2nd invocation. And even if they don't come to get you, you still gotta waste all that time doing it the 2nd time.
MikuSama Dec 4, 2024 @ 12:53pm 
Invocations should 100% apply all at the same time. I was honestly shocked when I discovered that you had to do each of them separately since completing an invocation causes a global sound to play that is unique to an invocation being completed so the killer knows exactly where you are.
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Date Posted: Dec 3, 2024 @ 9:16pm
Posts: 7