Dead by Daylight

Dead by Daylight

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Pez Apr 10, 2024 @ 2:03pm
☆ Pyramid Head Add-On Rework Concept ☆
This is all made for fun and I'll probably make a video on this soon.

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★ Range: Buff Base Range +1, Nerf Add-Ons Slightly ★

Black Strap: +0.5 Meters → +0.25 Meters
Wax Doll: +1 Meter → 0.50 Meters
Burning Man Painting: +1.5 Meters → +1 Meter


Reasoning:
We Buff the Base Range to encourage different add-ons to be used for different playstyles, which I’ll discuss shortly, while still keeping the “Sniping/Longshot” Playstyle available.
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★ Power Duration: Buff Timer Drastically ★

Copper Ring: +1 Second → +3 Seconds
Spearhead: +1.5 Seconds → +5 Seconds
Tablet of the Oppressor: +2 Seconds → +8 Seconds

Reasoning:
We Buffed these to encourage a Trail Setting Playstyle Which will pair well with Either the Status Effect or Trail Duration Add-Ons that we will discuss later

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★Power Recovery Time: Rework into Missed Cool-down★

Dead Butterfly: -2 Seconds → Missed Punishment -0.1
Forgotten Videotape: -3 Seconds → Missed Punishment -0.2
Valtiel Photograph: -4 Seconds → Missed Punishment -0.3

Reasoning:
The recovery time add-ons were never useful since you recovered your power quickly already at base kit. Turning these into Missed M2 recovery will encourage newer Pyramid Head Players to use their ability more often as it will not be as punishing.
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★Trail Duration Add-Ons: Buff Drastically, But Add Basekit Limit to Trail Amount★

Lead Ring: +10 Second → +20 Seconds
Cinderella Music Box: +15 Seconds → +30 Seconds
Burning Man Painting: +20 Seconds → +40 Seconds

Reasoning:
These Addons barely made a difference in matches, but with the new trail setting playstyle these could be deemed useful if the numbers were tweaked a bit. Limit to trails is to ensure that the entire map isn't just covered by trails.

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★Trail’s Killer Instinct: Turn into Aura Add-Ons★
Leopard-Print Fabric: +0.5s Instinct → +2s Aura
Misty Day, Remains of Judgement: +1s Instinct → +4s Aura
Scarlet Egg: 3s Instinct → 6s Aura

Reasoning:
While Killer instinct is useful, Duration for it is at best situational. The Option to turn it into Aura reading would make the information more useful, especially for going for shots through walls, while having the downside of not hearing a heartbeat noise when someone is tormented along with Distortion users countering it.
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★Hemorrhage/Mangled Add-Ons: Keep Same★

Crimson Ceremony Book: Punishment Hits Inflict 80s of Hemorrhage and Mangled

Reasoning:
This add-on is unchanged as it would reward the killer for using their power by providing healing slowdown, with the base buff to range it would become viable to run.
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★Blindness: Tormented → Punishment★

Rust-Coloured Egg: Tormented → Punishment Hits Inflict 60s

Reasoning:
Blindness is already a niche status effect, so letting the killer be able apply this status effect in chase instead of it randomly happening would make it better to run.
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✮Iridescent Add-Ons: Both Require Complete Rework✮

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☆ Iridescent Seal of Metatron: Afflict Torment when you hit a survivor with Punishment twice.


Reasoning:
This add-on encourages a new risky playstyle of only using M2 for downs since caging survivors can circumvent many of their perks.
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☆ Obsidian Goblet: When caging a survivor, gain Undetectable for 45s, While All Other survivors are Inflicted with Blindness for 30s. (Cage Aura Not Affected)


Reasoning:
This add-on would encourage the Killer to go for torments before downs since it would punish survivors by taking valuable information from them. It would also encourage a Unique playstyle that might lead to some funny jumpscares on the survivor side.
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Thank You For Reading All the way through if you did, I know this probably will never be put into the game but it was just fun to sit in the developer's position for a little bit and theory craft. :battlescool:
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Showing 1-5 of 5 comments
Slippery Williams Apr 10, 2024 @ 4:21pm 
Those are some neat ideas but they are still mostly cool-down and debuff stuff, how about stuff like the doctor’s addons that change the shape and style of your m2?

Maybe something that increases the width or length of your sword beam thing the longer the trail you drop behind you when charging?

What about something like you draw the shape of the sword drag and it changes the shape of the beam attack? Like you could draw a curve then your beam would be curved?

I just think addons that can make you try new play styles and abilities are fun when they change the mechanics of the character
Guardian116.TTV Apr 10, 2024 @ 4:28pm 
now just nerf the range going through walls, rocks and trees, time to get rid of the no skill killers
Last edited by Guardian116.TTV; Apr 10, 2024 @ 4:31pm
orch82 Apr 10, 2024 @ 6:27pm 
Originally posted by Guardian116.TTV:
now just nerf the range going through walls, rocks and trees, time to get rid of the no skill killers
Yes lets take away the damaging part of his power and make him an m1 killer. That for sure will make even less people play him. Good idea.
Pez Apr 10, 2024 @ 9:36pm 
Originally posted by Screamy Williams:
Those are some neat ideas but they are still mostly cool-down and debuff stuff, how about stuff like the doctor’s addons that change the shape and style of your m2?

Maybe something that increases the width or length of your sword beam thing the longer the trail you drop behind you when charging?

What about something like you draw the shape of the sword drag and it changes the shape of the beam attack? Like you could draw a curve then your beam would be curved?

I just think addons that can make you try new play styles and abilities are fun when they change the mechanics of the character

I LOVE THE IDEA OF A CURVED PUNISHMENT SHOT, thing is it would be way too hard to code and way to hard to utilize well. Widening the shot would make Pyramid Head way too OP and would make his power almost uncounterable in certain cases.

The idea where the beam gets longer sounds cool for an iridescent add-on but it would be impractical since you would have to set up a shot that
1. Survivors can W Key away from
2. Travel Time of the shot would take a long time, giving a lot of reaction time

Something this made me think of though is an add-on which increases the rate that the punishment shoots at, it might encoruage more of a shotgun style PHead, might be hard to balance though.
Last edited by Pez; Apr 10, 2024 @ 9:43pm
Pez Apr 10, 2024 @ 9:39pm 
Originally posted by Guardian116.TTV:
now just nerf the range going through walls, rocks and trees, time to get rid of the no skill killers
Yes, Predicting where survivors will head through the walls is always free, and requires no skill or dedication to this killer, everyone can do it 1st try.

I'm sorry but I just don't see what the point of this nerf would be, on the bright side did make me think of an add-on that will increase the range/speed of your shot if you shoot through a wall though, sounds fun and would encourage going for prediction shots.
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Showing 1-5 of 5 comments
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Date Posted: Apr 10, 2024 @ 2:03pm
Posts: 5