Dead by Daylight

Dead by Daylight

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SKERPI Nov 20, 2017 @ 12:09am
Unlocking killers/survivors with Bloodpoints
The limit status on 1 million bloodpoints stays, but you Can pay off a killer/ survivor.

For example: Freddy is worth 20 million bloodpoints. You Can spend your bp on him. Untill he reaches 0. Thats When you unlocked him.

A. Its rewarding for ppl who put their time into that specifiek goal.

B. You still support The game by just playing it and keepin it alive.

Thoughts?
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Showing 1-7 of 7 comments
ghost Nov 20, 2017 @ 12:31am 
Honestly I'd be happy if you could just spend bloodpoints and make loadouts on killers/survivors you don't own, at least up to a certain level, so that if you ever get to play them for single matches with an offering you can be more effective (and earn the killer's special achievements... it just rankles me when a game has achievements you can't get without buying DLC).
Last edited by ghost; Nov 20, 2017 @ 12:31am
C2S Nov 20, 2017 @ 12:32am 
It would probably only work on non-licensed killers/survivors for obvious reasons.

If unlocking through BP were an option, there'd be false claims of P2W due to instant access to characters if purchased. While I like the sound of the idea, the function of such mechanic would only lead to complaints of P2W.

It could definitely be a selling point for potential customers that don't want to spend ~30.00 on DLC alone to have access to the entire cast. However, the game frequently goes on sale, with said chapters also being sold at a reduced cost.

I do like the idea, I'm not sure how possible it would be. The devs are quite generous already, with DLC anyway (The Last Breath, Anniversary Challenge, The Lullaby for the Dark, etc).
SKERPI Nov 20, 2017 @ 1:39am 
The claims of P2W certainly crossed my mind. But you could assume that aswell on this stage of The game already. Cause you do need to buy The dlc and it only takes on Survivor to yell that Freddy is op to have an assumption and a mindstate of P2W
A Duck With A Gun Nov 20, 2017 @ 3:08am 
horrible idea, they wont be able to make any money
SKERPI Nov 20, 2017 @ 3:32am 
Originally posted by PoliticalToast:
horrible idea, they wont be able to make any money
Selling The game is still The way to make money, if you would, as a company, having dlc as a revenue then you would Not be a Good company imo. And 20 million bp, for example, thats like 100 hours of playing.
BarpleBapkins Nov 20, 2017 @ 4:14am 
Originally posted by Skerpen:
Originally posted by PoliticalToast:
horrible idea, they wont be able to make any money
Selling The game is still The way to make money, if you would, as a company, having dlc as a revenue then you would Not be a Good company imo. And 20 million bp, for example, thats like 100 hours of playing.
20 mil would be way more than 100 hours imo, it takes long enough to get to 5 mil. 150 at the least, unless you spend your bp on legit nothing.
C2S Nov 20, 2017 @ 4:15am 
Originally posted by Skerpen:
The claims of P2W certainly crossed my mind. But you could assume that aswell on this stage of The game already. Cause you do need to buy The dlc and it only takes on Survivor to yell that Freddy is op to have an assumption and a mindstate of P2W
You are correct that the claims of P2W can be made now, but the current claim is slightly different from true P2W. (I feel the following paragraph may not apply to you, feel free to ignore the next paragraph if you feel the game isn't P2W as it is now.)

Games that offer an advantage over other players through a paywall are P2W, but usually that advantage is simply buying 'experience'. For example, if DbD started selling BP for legal tender; that'd be outright P2W. However, DbD doesn't sell advantages, it sells new mechanics (though said killers can be strong). Killers aren't sold becaue they're strong, they're sold because they offer a new game mechanic to the game. For both, survivors to survive against and killers to kill with. (This paragraph may be irrelevant to you, so disregard it, if you feel so.)

Originally posted by Skerpen:
Originally posted by PoliticalToast:
horrible idea, they wont be able to make any money
Selling The game is still The way to make money, if you would, as a company, having dlc as a revenue then you would Not be a Good company imo. And 20 million bp, for example, thats like 100 hours of playing.
While I agree on the notion that making their DLC more accessible (unlockable), can lead to more potential customers, PoliticalToast has a point. When the devs work on a new killer, it's not a simple re-skin, they have to think about the killer's ability and how it can work in-game. They have to design new mechanics to keep the novelty. I believe they stated in a stream once, that designing a killer can easily take up to/at least 2 months. The devs are still working on the game, it's not a project they're done with, so to not pay them for their ongoing work is a bit of a disservice. I'm not claiming any DLC they release should be bought, I'm just stating that if a consumer would like to access said DLC, paying for it is a fair trade-off.

Cosmetics would probably be a better fit as unlockables than new chapters would. I still kind of like the idea of making new chapters more accessible, but making it free (even if it takes an incredible amount of time/BP) probably isn't the best option to do so.

The Splinters are currently the only option to play as any non-purchased killer, maybe they can expand on it. Every week in the Shrine of Secrets, X amount of Splinters will be randomly generated, costing Y amount of Iridescent Shards.

The Splinters would obviously need a rework with that idea. Something along the lines of "Using X Splinter unlocks X killer for Y amount of time." The Splinters shouldn't be offerings in this case, and unlocking the killer would mean players can invest BP into them. As a trade-off, their teachables should never show up on any of their Bloodwebs (30, 35, and 40). To circumvent the fact that their perks should be purchased from the Shrine if the character hasn't been bought.

That'd probably be one of the fairest ways to make new killers playable for free.
Last edited by C2S; Nov 20, 2017 @ 4:32am
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Date Posted: Nov 20, 2017 @ 12:09am
Posts: 7