Dead by Daylight

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The Cannibal is Overpowered.
I think Leatherface deserves a nerf, and I'm not only talking about BBQ & Chili.

So here's the thing, once the killer gains very basic game sense of how to play a killer, it's incredibly unfun to play against him. His incredible speed (even while swinging the chainsaw) makes it almost impossible to escape a chase, unless you get lucky with a pallet or a certain exhaustion perk that you didn't use up yet. And even then, sometimes the pallet puts you on the wrong side, or the killer somehow hits you through a wall, which makes all of this just feel totally unfair to the survivors.

With all of the powerful perks that come with him, it feels like he's pay to win since you have to buy the DLC to get his character. I understand that the purpose of DLC in this game is for more diversity in abilities but in this case it feels too unbalanced compared to the other killers.

Franklin's Demise is kinda crappy in general, because sometimes it's impossible to remember where you dropped your extremely rare item, even if you're running White Ward. I don't see survivors having a perk where they can just *yoink* the Killer's addons. While I hate Franklin's Demise personally, I don't think it needs any changes. I only ask that the White Ward actually protect you from losing your item in the case that the killer hits you. Otherwise, there is no fair balance here.

I don't have much to say about BBQ & Chili because it's obviously like playing with wall hacks, and the whole concept make it very difficult to play against for lower tier survivors. I can't really give an example of how to change this because it's one of those abilities that is impossible to buff or nerf properly without completely deleting it from the game.

I just hate how the game favors killers more than survivors, even though I get that killers are theoretically supposed to be "4 times stronger" than survivors, it feels like there's a certain amount of bias in the development team.

I'm not complaining about him because "I'm bad at the game" or "I never escaped!!!", I'm complaining because The Cannibal is really unfun to play against, there's a lot of toxicity revolving his abilities, and he's genuinely unbalanced.

I'd love to hear any of your guys' thoughts on this subject.
Last edited by ★ Tiki ★; Aug 5, 2018 @ 8:04pm
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Showing 1-12 of 12 comments
TheHelpfulOne Aug 5, 2018 @ 8:46pm 
Leatherface is a terrible killer, but if looping, windows, hitboxes, and chase-escape mechanics are fixed, yes, I might agree that he could be looked at. On another note, I hate playing against Leatherface. He wrecks me because I don't pallet loop or use window loops when I can help it.

I hate Franklin's especially when I'm trying to not run self-care (using a brown medkit instead which is immediately renered useless with one hit from the killer due to charge depletion), or when I'm attempting to use maps or broken keys to try out some new, fun aura things. This is pretty often. The killer then hits me, and I lose something that cost me more than it's worth or I lose my only way of healing myself so that I'm an easier target to tunnel. It's aggravating, to say the least, not to mention the lack of thought that would be required to not think about the items other than flashlights.

A simple change to BBQ could be just to change "see survivor auras" into "the perk lights up when looking in a survivor's direction X meters from the hook" similar to Spine Chill.

Traveler Aug 5, 2018 @ 9:18pm 
He's a worse Hillbilly. That is all.
limierr Aug 5, 2018 @ 10:43pm 
Originally posted by ☆ Tiki ☆:
I think Leatherface deserves a nerf, and I'm not only talking about BBQ & Chili.

So here's the thing, once the killer gains very basic game sense of how to play a killer, it's incredibly unfun to play against him. His incredible speed (even while swinging the chainsaw) makes it almost impossible to escape a chase, unless you get lucky with a pallet or a certain exhaustion perk that you didn't use up yet. And even then, sometimes the pallet puts you on the wrong side, or the killer somehow hits you through a wall, which makes all of this just feel totally unfair to the survivors.

With all of the powerful perks that come with him, it feels like he's pay to win since you have to buy the DLC to get his character. I understand that the purpose of DLC in this game is for more diversity in abilities but in this case it feels too unbalanced compared to the other killers.

Franklin's Demise is kinda crappy in general, because sometimes it's impossible to remember where you dropped your extremely rare item, even if you're running White Ward. I don't see survivors having a perk where they can just *yoink* the Killer's addons. While I hate Franklin's Demise personally, I don't think it needs any changes. I only ask that the White Ward actually protect you from losing your item in the case that the killer hits you. Otherwise, there is no fair balance here.

I don't have much to say about BBQ & Chili because it's obviously like playing with wall hacks, and the whole concept make it very difficult to play against for lower tier survivors. I can't really give an example of how to change this because it's one of those abilities that is impossible to buff or nerf properly without completely deleting it from the game.

I just hate how the game favors killers more than survivors, even though I get that killers are theoretically supposed to be "4 times stronger" than survivors, it feels like there's a certain amount of bias in the development team.

I'm not complaining about him because "I'm bad at the game" or "I never escaped!!!", I'm complaining because The Cannibal is really unfun to play against, there's a lot of toxicity revolving his abilities, and he's genuinely unbalanced.

I'd love to hear any of your guys' thoughts on this subject.

Leatherface op ? It is either you never use him, you never verse properly or you never use the search in the archive to learn how to verse him.

" it's incredibly unfun to play against him" : fun is not an argument that should appear for a nerf argument since it can be say for any killer
=> Trapper is unfun because he can put a lot of trap in the shack
=> Wraith is unfun because he can counter bt and camp
=> nurse is not fun because you need to play differently ...

" His incredible speed (even while swinging the chainsaw) makes it almost impossible to escape a chase, unless you get lucky with a pallet or a certain exhaustion perk that you didn't use up yet" : a few mistakes here :
=> the speed of the killer is the same as other killer
=> As the chainsaw charge he is slower.
=> As he is moving with his chainsaw he has a normal speed (except with addons who have downside).
=> pallet and sprint ability are not your only tool against him. If you want the list and why, use the research button.

"And even then, sometimes the pallet puts you on the wrong side, or the killer somehow hits you through a wall, which makes all of this just feel totally unfair to the survivors." : a chainsaw can't hit through a wall but through a windows yes (it is like hillbilly chainsaw). The fact of mess up with the pallet drop have nothing to do with the killer and is probably due to the fact you was using in the past the "pallet vaccum" who made you teleport to the other side of the pallet ...

"With all of the powerful perks that come with him, it feels like he's pay to win since you have to buy the DLC to get his character." :
=> Knock out ? Decent but can counter by empathy, teamplay and don't affect genrush, gen rush and stealth.
=> BBQ ? Good to have bp and good since a lot of person still doesn't know how it works so they have problem with it ... Ironic when you just have to go on google on search in the wiki ...
=> Franklin demise : mostly use to make drop an item and reduce slightly the charge. This didn't work if you are in a locker and if you already have drop your item in anticipation.

"Franklin's Demise is kinda crappy in general, because sometimes it's impossible to remember where you dropped your extremely rare item, even if you're running White Ward." :if you have a problem of memory, it is not the fault of the perk ... White ward doesn't protect you against it since franklin act like if you drop on purpose your item (otherwise you could dupplicate item ...).

" I don't see survivors having a perk where they can just *yoink* the Killer's addons." : since the perk affect item it wouldn't make sense ... Also killer need to buy again his addons each game so ....

"I don't think it needs any changes. I only ask that the White Ward actually protect you from losing your item in the case that the killer hits you. Otherwise, there is no fair balance here." : it can't for the reason explain before. Also it can be counter.

"I don't have much to say about BBQ & Chili because it's obviously like playing with wall hacks, and the whole concept make it very difficult to play against for lower tier survivors." : well you can't balance the game on low rank player ...

"I can't really give an example of how to change this because it's one of those abilities that is impossible to buff or nerf properly without completely deleting it from the game." : there is a way, link a video to explain to people how to counter it since some are to lazy to learn how to deal with it ...

" just hate how the game favors killers more than survivors, even though I get that killers are theoretically supposed to be "4 times stronger" than survivors, it feels like there's a certain amount of bias in the development team." : just look the core of the game, the history of the game and you will see how wrong you are.

"'m complaining because The Cannibal is really unfun to play against, there's a lot of toxicity revolving his abilities, and he's genuinely unbalanced." :
And as i said :
=> The fun argument is not really usefull since it can be say for any killer.
=> His ability can be usefull in defensive like in short range in a proper space.
=>Unbalance ? I proove the opposite and i can make you a whole lesson how is not unbalance (since i already did it on a few post).

For my though on the topic, it is not adapted
KillerDream77 Aug 6, 2018 @ 1:13am 
This is a topic that feels like trolling. You can't actually be serious right? Leatherface isn't OP. At all.
Weaver Aug 6, 2018 @ 3:44am 
Unless Leatherface is running award winning chilli you can litterally run in a strait line and out run the chainsaw.
Use terrain, Leatherface will pain stakingly waste time to ensure he doesn't hit something sending him into a 5 second fit that lets you escape.
Don't want to lose your white warded item to franklins? Jump into a locker, let the killer grab you and put you on death hook. EZ
You do realize the Shrine of Secrets just had Franklins Demise in it last week right? You don't need to buy DLC's to get specific killer perks, just be smart enough to get them from the Shrine FOR FREE.
Wall hacks? You mean: Scratched Mirror Myer's, All Seeing series Wraith, Amanda's Letter Pig, Glowing Concoction Huntress ? Do you play this game at all? Or ever look at killer add-ons?

Cannibal is one of the easiest killers to loop. Loop him around a pallet, when he rev's the saw keep running, don't drop the pallet. The backup to not get stunned and the slow down for the chainsaw will easily give you one more loop b4 dropping the pallet. Same exact thing works for Billy. As I said before, without Award Winning Chili you can run in a strait line and out run the chainsaw. If he has it, you can literally dodge the chainsaw by quick turning to the opposite side his chainsaw is swinging to. If he swings the saw to the left, quick turn right, EZ jukes.
Last edited by Weaver; Aug 6, 2018 @ 3:47am
Tru3Lemon Aug 6, 2018 @ 4:27am 
nah mate hes a bad killer you just not used to counter him
Perks (Banned) Aug 6, 2018 @ 4:30am 
Hes not overpowered hes just designed purely to camp and thats it.

Hes a fine character for murdering SOLO Q but thats what most killers do, solo Q is there for killers to"feel" like they matter, while the "hero's" of the game rule the roost in SWF

Its just easier to design a camping character like him then pay someone intelligent with PVP experience in game design to help you.

Behavior spent a ton of money on licenses for their horror ICONS, thats money that ought to have been spent on developers who understand PVP dynamics to a T, asymetricals are tricky but they're definetely going to keep camping because regardless of how brainless and un-fun it is, it works to make killers "feel" special when they bully a SOLO Q then get SWF stomped a minute later.

Thats something you need to make peace with if you want to play this game, the developers dont understand PVP dynamics from a multi generational gaming perspective, and clearly their staff doesnt have a seasoned bunch of vets in the horror/a-symmetry genre.
XYPH Aug 6, 2018 @ 4:58am 
Originally posted by ☆ Tiki ☆:

I'm not complaining about him because "I'm bad at the game" or "I never escaped!!!", I'm complaining because The Cannibal is really unfun to play against, there's a lot of toxicity revolving his abilities, and he's genuinely unbalanced.

I'd love to hear any of your guys' thoughts on this subject.

He's built to camp, and that's about all he's good at and something survivors don't look forward to. The Doctor on the other hand...oof, salt fountains all day every day (I enjoy it though, I main killer).
Last edited by XYPH; Aug 6, 2018 @ 4:58am
vault a window, run around a rock, congraz u counterd leatherface, if u are out in the open that is your fault
Seiryurin Aug 6, 2018 @ 8:39pm 
You do realize Leatherface litterally just got completely gutted by the new Tinkerer right?
TheHelpfulOne Sep 15, 2020 @ 8:35am 
Okay, so now this post's topic might deserve some merit. Because in many small ways, Leatherface has gotten extremely powerful.
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Date Posted: Aug 5, 2018 @ 8:03pm
Posts: 12