Dead by Daylight

Dead by Daylight

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JDezzy Jan 12, 2017 @ 11:09am
New Killer Concept Zombie Killer!
Zombie Killer Concept

Ok I know Zombies are played out and you're going for more realistic killers but please read me out!...

Physical
A zombie has no heart beat because its... well dead, so it would not alert the survivors with the same audio cue and instead would be alerted with a directional audio line of sight cue. You would either have to be looking at the zombie or the zombie would need to be looking at you in order for you to hear him. His FOV would also have to be adjusted in order to make it harder for him to see as zombies have ♥♥♥♥♥♥ vision. And since the zombie is still dead and most are typically slow, our zombie would have slower movement speed and agility when starting the game.

Attack
*M1 - His main weapon would be his own mouth as he would have a lunging bite as his main attack that would need to cover a couple meters as the zombie will be slower than the others.

Perks
*Zombitys - This perk would allow our not so friendly zombie to get a boost in movement speed 10,20,30 (or whatever the genious people at DBD think :) for every successful bite attack..1 hit 10 percent boost, 2 hits 15 percent boost 3 hits 20 percent boost etc,. until you hit the max cap for the perk. The killer would be slower at start so these boosts stacking would be key in order to get our killer up to normal killer speed and beyond.
* Bloody Mess - Ok you kind of stole my idea with the nurse perk ;) but something that would allow the zombie track the wounded. Maybe an aura that the survivors produce would be like a smell trail that the survivors put off for a certain amount of time 2/3/4 seconds as an example. This would go away once the survivor has been healed.
* Aroma - Since our zombie will have issue with his FOV because he's still a zombie this perk would allow our zombie a heighten sense of smell and sight as he craves blood and is triggered when he is within a certain range of the survivors giving our zombie a small speed, vision and aura boost. This boost would go away once the survivors are out of range


Just would like to thanks to the men and woman at DBD for putting together a great game! I have had a ton of fun playing and please keep up the good work with more great content… Like a zombie killer!!
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Showing 1-4 of 4 comments
FoxyArekuTTV Jan 12, 2017 @ 11:12am 
The heartbeat mechanic is your survivor character's heart, beating out of fear. Has nothing to do with the killer's heart.

Otherwise, could be neat.
subhuman filth Jan 12, 2017 @ 11:20am 
Originally posted by FoxyAreku:
The heartbeat mechanic is your survivor character's heart, beating out of fear. Has nothing to do with the killer's heart.

Otherwise, could be neat.
No , read the lore , the heartbeats are the killers' heartbeats
https://www.deadbydaylight.com/manual/lore/
Bristol242 Jan 12, 2017 @ 5:07pm 
What about, seeing he is MM like, M2/Power is to move at normal speed w/ normal vision with normal heartbeat..... or viceversa
JDezzy Jan 13, 2017 @ 4:20pm 
Originally posted by Bristol:
What about, seeing he is MM like, M2/Power is to move at normal speed w/ normal vision with normal heartbeat..... or viceversa

Thats actually a dam good idea!!
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Showing 1-4 of 4 comments
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Date Posted: Jan 12, 2017 @ 11:09am
Posts: 4