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But yeah Dull and skelleton keys dont have much use other than aura reading for add ons, funny enough i think the broken green key is actually more valuable now than the dull key. Its 10 seconds of aura read compared to 5 seconds.
I think they are great for newer players that dont have many aura perks and want some aura reading in there, but not much use when you have bond, empathy, kindred etc.
This would mean killers have to face basicly 20 perks than 16.
If they have a map or key because now these replace litteral aura perks that means their gen speed and healing speed is in their perks. We see toolboxes and med kits because people might be running other perks than exactly those. If noone needs to use bond any more because now keys give basekit aura then that means there is more space for proof thyself.
When they changed the hatch it basically turned the key into an aura reading item, but it doesn't even show the aura of the hatch, even with an add-on. They gave that ability automatically to the Rainbow Map, and you don't even need an add-on.
I've never seen anyone use the key to successfully reopen a closed hatch at the end of a match as last survivor standing.
The Skeleton Key with the Killer aura add-on can be useful but the Blood Amber burns up the key quickly, so it's more of an end of match item to assist in mind gaming the killer that thinks he has you.
I would never equip the Skeleton Key for the Survivor auras only and both the green and blue keys are garbage, I'd never use either one period.
Which is my issiue. now killers play against 20 perks instead of 16.
The original idea was for one player to have the key to open the hatch and another player holding the map to help find it.
So combined with the hatch change years ago they either need a base key to be more useful or they need to buff/change the add-ons, or some combination of the two.
Because the Rainbow Map is better than any of the keys as its base abilities alone is better than what the keys offer.
Problem is though, if we're talking about 'useless things'.... there are a LOT of completely trivial addons that could be removed from the game too... (considering both survivor and killer addons).
You people are color blind or what?
There is no pink item, offering or addon only red, purple and green.
Yeah, it's just time for a little revision of the item pools imo.
Yes they need to dedicate multiple updates in a row to revising items, add-on's, and offerings.
There should only be one key and one map or get rid of keys totally and make hatch opening tied to a toolbox with a red or purple add-on. What to do with the aura reading key add-ons would be up for debate.
They should have made an in-game pawn shop where you can trade in things you don't want for other items/add-ons/offerings.
This would help newer players with not much of an equipment stash or BP to get stuff they need but would also be useful to older players with mains with stacks of 100+ trash they don't want.
They don't want to put too much dev time or coding time into things they don't make them money. Sure newer maps like RPD are well done and definitely take time to create but that's all stuff tied to their DLC.