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What's stopping the survivor just doing the gen when you walk off?
Your build is big on surprising people which is a fun way to play. Pyramid head rewards you for sending your judgement through walls so any vision perks are opportunities to do such. If you went lethal pursuer, nowhere to hide, im all ears, and discordance you would be playing a build that goes into the hands of pyramid heads strengths. If you wanted a more balanced approach maybe go nowhere to hide, a gen kick reward of your choice such as overcharge, deadlock and nurses calling.
The big thing with pyramid is he can work around hooks by catching people in rites goop and make windows/pallets very dangerous.