Dead by Daylight

Dead by Daylight

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Elettro46 May 18, 2024 @ 4:32am
Trapper is too underrated
with the auto reopening traps add-on and the one that makes survivors escaping a trap downed he's actually pretty strong and fun to play. I hardly lose with this.
Not camping basement and not tunneling btw
Last edited by Elettro46; May 18, 2024 @ 4:33am
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Showing 1-15 of 15 comments
i've always liked him and successfully.
Jah'Raksha (Banned) May 18, 2024 @ 5:30am 
Killer is garbage
Addon is playing for trapper, its not about trapper that underrated
Same for old pinky finger, same for pinhead that playable on high level only with pink and chain addoons, same for myers with tombstone
Try to play on trapper vs good (I mean really good) swf without or even with this addons and then tell us how it feels
Last edited by Jah'Raksha; May 18, 2024 @ 5:30am
Elettro46 May 18, 2024 @ 5:36am 
add-ons are part of the killer everyone runs with add-ons so why not consider them, even myers with tombstone piece is very strong so saying trapper is the weakest killer is a bit misleading cuz you should consider everything
Crazy muffin May 18, 2024 @ 6:01am 
Honestly the hardest thing to do with trapper is getting people in your trap and it all depend on the survivor ability to look on the ground.

I think even a bad killer with good addon is still worse then a good killer with good addon. Like the example you use with tombpiece like i cant understand why player cant just jump into a locker when they think myers is close to down them its kinda an easy counterplay.

Btw trapper is really fun to play specially when trap are gettjng trigger all game long.
Elettro46 May 18, 2024 @ 6:06am 
it really doesn't matter cuz he can just deny all loops you put a trap on all pallets and windows survivors can't do much
Zelph May 18, 2024 @ 7:41am 
Originally posted by Jah'Raksha:
Killer is garbage
Addon is playing for trapper, its not about trapper that underrated
Same for old pinky finger, same for pinhead that playable on high level only with pink and chain addoons, same for myers with tombstone
Try to play on trapper vs good (I mean really good) swf without or even with this addons and then tell us how it feels
Pinhead is actually really strong even without his iri's. Watch fieldagentreaper play a little, he's incredible with him.

And as for OP: Trapper is as good as the survivors are unaware. If they are aware enough, then he is just an m1 killer without a power.

Originally posted by Elettro46:
it really doesn't matter cuz he can just deny all loops you put a trap on all pallets and windows survivors can't do much
If you aren't using iri stone, they can just disable your traps. Trapping pallets and windows, while strong, is extremely obvious. Obvious traps are bad, because a lot of good survivors disable them pretty quickly.
Last edited by Zelph; May 18, 2024 @ 7:47am
Artemis.YT May 18, 2024 @ 7:46am 
When a survivor just runs around my trap, it makes my heart sink.
Last edited by Artemis.YT; May 18, 2024 @ 7:47am
Elettro46 May 18, 2024 @ 7:51am 
putting the on pallets and windows with the add-on that reopens them is way better compared to placing them in hidden spots and hoping they don't see them. it's better to take the loop deny even if they know the trap is there
Oodanna May 18, 2024 @ 8:24am 
trapper has a ton of basekit issue, namely trap colors on certain maps and over-reliance on high rarity addons such as the purple whetstone, pink whetstone, and bloody coil (my personal issue with him is really just the trap coloring, imagine trying to play trapper on eyrie of crows)
Last edited by Oodanna; May 18, 2024 @ 8:25am
Betelgeuse May 18, 2024 @ 8:34am 
Hrghm...
-large, open maps hurt him even more than any other killer
-has to pickup his power at the beginning and during the match (that is 2 min of your average 5 min match)
-survivors can trail you and 'remove' your power
-massive trap placing issues (though other killers have that issue as well)
-requires to this day certain addons to have base kit powers
-certain addons working against you e.g. tar bottle on a map like coldwind

Last but not least, the devs were never able to explain us how you disarm a freaking beartrap by sticking your arm into it and triggering it. :steambored:
Paulo Ramos May 18, 2024 @ 8:43am 
Originally posted by Elettro46:
putting the on pallets and windows with the add-on that reopens them is way better compared to placing them in hidden spots and hoping they don't see them. it's better to take the loop deny even if they know the trap is there
Trapper last buff was bonus speed after placing a trap to help him at loops.
Mewsha May 18, 2024 @ 12:45pm 
The reason most people rate him very low is because of his basekit. The pink and purple addons are powerful though.

Even a coordinated SWF is going to struggle against a Trapper with a full build that offers RPD for example. Mainly because of those stupid narrow doorways that force survivors to constantly be disabling traps or be completely cut off from an already limiting map.

However, other maps are way too big for him like Badham, Garden of Joy, and Ormond. His traps are also really easy to see and navigate around on some maps like Eyrie of Crows and The Game. Even with really strong addons, that's a lot of maps to be at such a disadvantage.

You then have to consider DbD's context. As killer you forget the 8 or 9 times out of 10 you absolutely dominate, but the one or two times you actually struggle stick with you. Most matches you're going to be against SWFs playing for fun and solo queue survivor teams that have at least one person grazing the edge of the map doing nothing.
glythe May 18, 2024 @ 1:08pm 
Originally posted by Elettro46:
with the auto reopening traps add-on and the one that makes survivors escaping a trap downed he's actually pretty strong and fun to play. I hardly lose with this.
Not camping basement and not tunneling btw

Even with double iri addons (which is stronger than honing stone) you just dont have much in the way of tools.

Imagine for example if the nurse had to walk over to her first blink then blink/walk over to her second blink to start a game. That would suck right? And that's part of why trapper sucks.

There were tons of micro nerfs to trapper that ruin him. In the past bear traps had a larger trip radius that would extend around pallets and meant that if a trap was in a "lane" then you couldnt go around it. The "lanes" of loops were extended in part to nerf this AND the trip radius of the trap was reduced. The problem is that in doing so you can now sometimes go around bear traps unless they are perfectly placed at a pallet. But then the survivor can just go around and throw the pallet down and fast vault over it.

Trapper is not viable vs good players.
Trapper is not viable on all maps (requiring tall grass).
Trapper gets punished by not using Iri addon to cause wounds to traps being disarmed (that should be default to be honest). Furthermore there is no "punish" to disarm a trap while already wounded even when using the iri addon (this should become a deep wound).
Trapper is a M1 killer with no power unless he has 2-3 armed traps nearby. This is bad because M1 killers generally suck in chase.

All that aside there was a fun guile element to trapper but he's just not viable in the current state of the game.
Elettro46 May 18, 2024 @ 1:29pm 
arguable, I think the one that downs you if you free yourself is stronger, how many times survivors step on a trap and free themself first try or are too far from you do do anything about it. The bloody coil is strong too but I think it gets third place
Last edited by Elettro46; May 18, 2024 @ 1:30pm
Elettro46 May 18, 2024 @ 1:40pm 
also trapper got buffer a lot over time, like probably the most buffed killer ever: he couldn't rearm traps, he couldn't carry more than 1 trap without add-ons, traps are darker now while before you needed darkening add-ons, you placed traps in like double the time,you didn't get a speed bost after placing a trap, you had like double the chance at escape attempts, traps could be sabotaged, traps aura could be seen by the perk small game, you could dead hard over traps, less traps could spawn and the spawn locations were worse
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Date Posted: May 18, 2024 @ 4:32am
Posts: 15