デッドバイデイライト

デッドバイデイライト

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Any plans to add support for XeSS 2.0 or FSR 3.1?
I know the game is very well optimized, but the Unreal Engine 4/5's anti-aliasing method "TAA" is already outdated. You should add support for TSR, XeSS, and FSR 3.1 as antialiasing and upscaling method.
投稿日: 1月28日 19時12分
投稿数: 0