Dead by Daylight

Dead by Daylight

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The inconsistency of Ghostface's reveal makes him the best stealth killer.
Why did they change the way the reveal mechanic years ago again? Were Ghostface's too terrible to stay hidden despite being able to lean back and forth and reset the reveal over and over again? With his tiny hit box no less?

Whatever the case, his game design is genuinely stupid and unhealthy for the game. Every time I play against a Ghostface it either never reveals him no matter how obvious and close he is to you, yet when he's in cover the game decides to reveal him then, then when you do reveal him they'll just chase you until he gets his shroud back and expose you instantly.

I don't know about you guys, but this killer is genuinely stupid and probably the most unfun killer to go against. Every situation just feels like you got cheated.
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Ghostface today is considered close to one of the worst killers in the game alongside maybe 5 others, he has a basic movement speed, and M2 ability that requires "charging" and if you hit the marked survivor that isn't fully charged then it resets, getting revealed also resets the mark (from memory), and you can pallet stun him to remove his shroud or better yet just look at him, you can counter his entire ability by simply looking at him which is remarkably stupid and hence why he is such a niche killer

With that in mind his overall design is buns, Revealing ghostface even across the map is quite easy so long as you have line of sight towards him, keep in mind the reveal mechanic requires ghostface to be between the centre of your screen and slightly above it (so its not dead centre) Some people say its slightly up and to the right but i've never had that in my case

He is a buns killer and isn't worth stressing over compared to some others, and once you master revealing him, he becomes a regular M1 killer whos literally has no power to beat you
Senast ändrad av Donut; 6 mar @ 20:47
Ursprungligen skrivet av CrimsonZako:
Why did they change the way the reveal mechanic years ago again? Were Ghostface's too terrible to stay hidden despite being able to lean back and forth and reset the reveal over and over again? With his tiny hit box no less?

Whatever the case, his game design is genuinely stupid and unhealthy for the game. Every time I play against a Ghostface it either never reveals him no matter how obvious and close he is to you, yet when he's in cover the game decides to reveal him then, then when you do reveal him they'll just chase you until he gets his shroud back and expose you instantly.

I don't know about you guys, but this killer is genuinely stupid and probably the most unfun killer to go against. Every situation just feels like you got cheated.

Wraith exists. Vigo's blight also exists.

Original take is strictly and objectively WRONG.
Ursprungligen skrivet av Donut:
Ghostface today is considered close to one of the worst killers in the game alongside maybe 5 others, he has a basic movement speed, and M2 ability that requires "charging" and if you hit the marked survivor that isn't fully charged then it resets, getting revealed also resets the mark (from memory), and you can pallet stun him to remove his shroud or better yet just look at him, you can counter his entire ability by simply looking at him which is remarkably stupid and hence why he is such a niche killer

He is a buns killer and isn't worth stressing over compared to some others, and once you master revealing him, he becomes a regular M1 killer whos literally has no power to beat you

Everything you just said here a half decent Ghostface is going to counter. Getting revealed? Lean back. Didn't expose your victim yet? Stalk them later and do it again, expose them instantly. Not being able to respect pallets is a skill issue because you're holding W instead of S. That's why I say his power is inconsistent and unhealthy. It's never used as intended.
Senast ändrad av CrimsonZako; 6 mar @ 21:28
Ursprungligen skrivet av CrimsonZako:
That's why I say his power is inconsistent and unhealthy. It's never used as intended.

It literally is being used as intended? thats why you're having so many problems as evidently you're clearly not used to versing him yet, which is fine, but labelling him as unhealthy for survivors is a bonkers take considering all his problems are from the killers pov of ghostface, The only issue i take with ghostface as a survivor is that terrain that can be seen through still blocks ghostface from being revealed such as fences, holes in boarded windows and poles. If they adjust these so that he gets revealed through obstacles like he should then i take no issue with him as a survivor, Killer pov wise he is outdated as hell

Ursprungligen skrivet av CrimsonZako:
Getting revealed? Lean back.
As you should. They added the crouch and lean mechanics exactly for this very reason

Ursprungligen skrivet av CrimsonZako:
Didn't expose your victim yet? Stalk them later and do it again, expose them instantly.

Thats literally just how his power works, He stalks you survivors, gets as many of them to 99% and then proceeds to either insta down the selected targets or he gets them later and is exactly the same as how you play Myers with the only difference being ghostface is focused on small scale + better stealth whilst myers is focused on stalking then insta downing multiple people in chase (really ghostface is just an inferior version of Myers just with better stealth)

Ursprungligen skrivet av CrimsonZako:
Not being able to respect pallets is a skill issue because you're holding W instead of S..

Respecting pallets is a choice, Sometimes you need to take the L and make them drop pallet especially if its invaluable such as shack, almost every pallet that is viable against every other killer can be just as easily used against ghostface, with the exception of maybe the fence rotation on badham preschool purely because when he is shrouded you can't see the other side, Other than that he is just as weak to every pallet as every other killer

respecting the pallet is fine as it allows you as the survivor to waste more time which teammates can spend doing generators, And with ghostface having a very weak overall map presence means you should be stomping him as long as you have eyes

I'll take versing a good ghostface than an average nurse, blight or billy
Senast ändrad av Donut; 6 mar @ 21:51
Ursprungligen skrivet av Donut:
It literally is being used as intended? thats why you're having so many problems as evidently you're clearly not used to versing him yet, which is fine, but labelling him as unhealthy for survivors is a bonkers take considering all his problems are from the killers pov of ghostface, The only issue i take with ghostface as a survivor is that terrain that can be seen through still blocks ghostface from being revealed such as fences, holes in boarded windows and poles. If they adjust these so that he gets revealed through obstacles like he should then i take no issue with him as a survivor, Killer pov wise he is outdated as hell

This is exactly what I stated in the first paragraph of this post. It's called inconsistency. Either you reveal Ghostface when you shouldn't or you don't when you should and usually it's the latter, which happens most of the time, which is why he's such a problem right now and getting people exposed essentially for free.

Ursprungligen skrivet av Donut:
As you should. They added the crouch and lean mechanics exactly for this very reason

So much for him being "one of the worst killers" this is an easy fix if someone sees you.

Ursprungligen skrivet av Donut:
Thats literally just how his power works, He stalks you survivors, gets as many of them to 99% and then proceeds to either insta down the selected targets or he gets them later and is exactly the same as how you play Myers with the only difference being ghostface is focused on small scale + better stealth whilst myers is focused on stalking then insta downing multiple people in chase (really ghostface is just an inferior version of Myers just with better stealth)

If this is the case then his design was doomed form the start. Except back then his power was actually working because the came could tell if you're looking at him and he'd be revealed, now it's just a gamble if you do so or not since they changed it.

Ursprungligen skrivet av Donut:
Respecting pallets is a choice, Sometimes you need to take the L and make them drop pallet especially if its invaluable such as shack, almost every pallet that is viable against every other killer can be just as easily used against ghostface, with the exception of maybe the fence rotation on badham preschool purely because when he is shrouded you can't see the other side, Other than that he is just as weak to every pallet as every other killer

respecting the pallet is fine as it allows you as the survivor to waste more time which teammates can spend doing generators, And with ghostface having a very weak overall map presence means you should be stomping him as long as you have eyes

I'll take versing a good ghostface than an average nurse, blight or billy

Never said he was broken like Nurse and Blight, I said he had inconsistency issues, making him essentially the best stealth killer, and is simply not fun to play against. Never once did I mention he was goo-goo gaa-gaa broken tier like Nurse and Blight.
Ursprungligen skrivet av CrimsonZako:
Never said he was broken like Nurse and Blight, I said he had inconsistency issues, making him essentially the best stealth killer, and is simply not fun to play against. Never once did I mention he was goo-goo gaa-gaa broken tier like Nurse and Blight.

And i never said you did? I said i would rather go against a good ghostface than go against the average blight, nurse or billy as examples (two of which aren't op as you described), In reality i'd rather go against ghostface than literally any other killer because a majority of killers usually have powers that make them excel in one way or another (with the exception of skull merchant) and while sometimes i need to adjust my looping according to each killer, I know for a fact looping a ghostface is going to be the easiest time of my life simply because Ghostface is terrible and the only comparison to him would be trapper, And i don't know if you've ever gone against trapper with no traps but its hilariously sad and easy

Because yet again he is easily counterable and his entire power is centred around survivors not revealing him, anyone with a decent pair of eyes can see him creeping his way towards you and other than the very very specific obstacles i had pointed out earlier, revealing him is stupidly easy and can be done 9/10 no problem, It's not a matter of inconsistency at all but rather being able to loop, plan a path as well as keeping track of his whereabouts is challenging as he is a stealth killer

you really shouldn't be having this much trouble against ghostface of all killers, unless you are new which is understandable as new players have no clue what to do about stealth killers
Senast ändrad av Donut; 6 mar @ 23:25
He is only strong on indoor maps,on maps like corn(cowshed etc) he's just bad.
Senast ändrad av Tsatrik; 7 mar @ 11:23
There's a good amount of killers that are just straight up unhealthy for the game. Ghostface is not one of them, but he has the same problem as killers like Trapper. He's been neglected and got left behind when the game went in a competitive direction. The fact that his power is completely broken doesn't help his case. It's really just a dice roll on whether or not he gets forced out of his power by a survivor staring at him, leading a lot of people to ignore the stealth part and rush survivors, which sadly ends up working most of the time. He's average at best, but this simple fact makes him stupidly annoying to deal with.
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Datum skrivet: 6 mar @ 20:11
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