Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It used to be about a game of Horror and different theory crafts about using the endless types of perks that are out there but they will never get attention. I wish they'd go back further and rework these characters, expand their cosmetics, add-ons, and so forth.
Now it's about pushing an agenda and LGBTQ stuff which is welcomed but after seeing Orela I find it more punishing for those who may not want the characters. No this isn't the first of the LGBTQ stuff. But this is a game about perks and who the fictional creative characters you are going with or against. Playing as a Trans person wasn't on my bingo card but the difference is that it's promoted if you buy the character. If the perks are good guess what you will have to spend your money on it just for the perks even if you will not play as such. This is the type of stuff I draw the line on. I would love a shift in perks from only being character locked, and all the other reworks and overhauls to take place.
If they can look under the hood than looking at it's appearance I think this game could last a lengthy future. Cosmetics are cool and I'd like to keep it that way than bringing real life subjects that most people don't agree with that will hurt the community even more.
The game currently is propped up by licensed content and cosmetics for Sable, Mikaela, and Feng.
The sad truth is that one of the core experiences of this game, SWF, is the most unbalanced thing in the game. They never addressed it when the game was still on the ascent, so now survivors feel entitled to SWF with no limitations or debuffs. The best we can hope for is a little communication wheel for solo queue.
What's worse is that the community doesn't help either. The people who were justifying Ghoul's presence in the game prior to the nerfs are also part of the problem. There are killer players who have the mindset of, well SWF exists therefore everything is fair game. Let's give the killer perma aura reading at this point.
The weight constantly gets pushed down on solo queue and weaker killers even though those groups gain nothing. What does Pig get from Ghoul being brain dead? Longer queues? What does a solo queue survivor get from SWF being easy mode? None of it makes sense.
It's all a tangled mess, and I feel like when DbD does run out of licenses that problem is going to hit BHVR like a brick, probably the community as well.
If BHVR has the resources to allocate to the game, then it should keep going until they decide it isn't worth it anymore.
Do you understand that its a live service game... they HAVE to make money for the game to continue. If they dont push new content the game will die. So the operation health they are doing right now realistically is the best they can do.
If you complain so much.. would you be willing to pay 15 euros every two months just for them to do qol improvements?
But Having auras for hooking, Gen progress, Gen completion, opening lockers, locker hiding, On survivor pick up, On survivor hit, At the start of the match, At the end with warden,
Aura reading for healing survivors, Their tool usage, On both near totems And when you destroy them, Around scourge hooks, Unhooked from scourge hooks, Rancor is just a random xray, Ngl a perk like nowhere to hide feels terrible to play against. The og playstyle of doing gens and hiding has become obsolete.
Unless i wanna run a bunch of anti info perks that only work conditionally This is the mental check list of perks a survivor has to consider literally every match.
And please notice i didn't even mention Killer add ons. There was fun with the simplicity. But trying to play old school sneaky just does not work anymore, Its gotten flat out obnoxious trying to play against.
They can earn money without sacrificing user experience and making current problems worse by stacking onto decade old code constantly.