Dead by Daylight

Dead by Daylight

View Stats:
In my opinion The Ghoul needs only 2 specific nerfs
When she / he enters Enraged mode, the speed of the fault seems kind of unfair to me. I must admit it, I've played a lot of her (Rize), and that's an issue.

The second thing that needs to be nerfed is the distance of the first hit and the auto-aim, and she will be in a good place. The frustration is the first hit is mega free, and I'm saying it confidently I love playing as her, but on survivor side the first hit indeed feels cheep, and the Enraged mode pallet vaulting speed needs to be nerfed a little bit, and she'll be in a good balanced spot.

And to mention, her biggest weakness is pre-dropping pallets on indoor maps, because there's literally pallets next to each other, on Lery's she's bad and on The Game she's SUPER bad. She has counterplay, but those 2 things I've mentioned if they get nerfed, she'll be in a better balanced spot.
< >
Showing 1-3 of 3 comments
honestly the problem with ghoul is that the counter play to it can be completely negated by one or two perks (brutal strength, fired up) you cannot make distance against the ghoul. The best you can do is hold him at a loop which is completely negated when pallets are shredded through. i agree that the distance needs to be reduced and a bigger cool down added to the power
Originally posted by Dizz_Nots:
honestly the problem with ghoul is that the counter play to it can be completely negated by one or two perks (brutal strength, fired up) you cannot make distance against the ghoul. The best you can do is hold him at a loop which is completely negated when pallets are shredded through. i agree that the distance needs to be reduced and a bigger cool down added to the power
Tried it a couple of games, efficient teams just gen rushed me and I end up with 1-2 kills. That's of course if I don't tunnel, even if she brings brutal and fire up, there's so many pallets on The Game, is insane. You can pre-drop for 20 minutes and there'll be still pallets. And 3 people sitting on gens, is enough time to do them. From my experience of course.
Originally posted by Dragxn):
Originally posted by Dizz_Nots:
honestly the problem with ghoul is that the counter play to it can be completely negated by one or two perks (brutal strength, fired up) you cannot make distance against the ghoul. The best you can do is hold him at a loop which is completely negated when pallets are shredded through. i agree that the distance needs to be reduced and a bigger cool down added to the power
Tried it a couple of games, efficient teams just gen rushed me and I end up with 1-2 kills. That's of course if I don't tunnel, even if she brings brutal and fire up, there's so many pallets on The Game, is insane. You can pre-drop for 20 minutes and there'll be still pallets. And 3 people sitting on gens, is enough time to do them. From my experience of course.

If you're going against a survivor group then yeah the team efficiency would likely end up with you getting gen rushed and the fact that you don't tunnel is very nice of you but that's not how it goes in solo q. more than likely killer will proxy camp and then once someone unhooks they will immediately either tunnel or get a free hit and immediately catch up. Im not blaming killers when its BH that promotes that kind of gameplay. Killers are obviously gonna do whatever gets them that W
< >
Showing 1-3 of 3 comments
Per page: 1530 50

Date Posted: Apr 5 @ 5:25am
Posts: 3