Dead by Daylight

Dead by Daylight

View Stats:
LOKI Feb 26 @ 8:27am
why nerf maps for nothing... ???
why nerf map offerings if theres already an offering to counter maps aka a sacrificial ward where every killer and survivor brings em every game ???... it rly makes no sense to nerf map offerings if theres something that counters them already like comeon bhvr instead of changing stuff that shouldnt be changed focus and fix the broken stuff in the damnn game pls...
< >
Showing 1-15 of 42 comments
wouldn't even miss the map offerings if they remove them completly from the game. I guess everyone has a different opinion about things.
Azelinuu Feb 26 @ 10:57am 
Originally posted by Revenge319:
Yeah, lots of people have been complaining about map offerings recently (though that's mainly just been on these Steam forums, but that's a whole separate discussion)
map offerings are the one thing I've seen complained about on Twitter, Reddit, and the forums by both Survivors and Killers
Rutgrr Feb 26 @ 11:13am 
I wish they would remove Map offerings.
erandomone (Banned) Feb 26 @ 11:14am 
Having counters that people could bring hasn't stopped BHVR from adding "fixes" because people complained long enough, I don't see why you're surprised it's happening with maps
Demox Feb 26 @ 11:45am 
I too wish they would remove map offerings, they don't need a nerf they need to not exist.
Nagant Feb 26 @ 11:51am 
Originally posted by LOKI:
why nerf map offerings if theres already an offering to counter maps aka a sacrificial ward where every killer and survivor brings em every game ???... it rly makes no sense to nerf map offerings if theres something that counters them already like comeon bhvr instead of changing stuff that shouldnt be changed focus and fix the broken stuff in the damnn game pls...
boho i cant send myself to a map that heavily will give me an advantage over the killer - survivors. soo sad , anyway , am so happy :D

NEXT Frustration FIX:

Delete them entirely TY.
Last edited by Nagant; Feb 26 @ 11:52am
Map offerings are getting nerfed because you shouldnt have to bring an offering to counter getting a bad map for killer since map offerings are more powerful than perks since if you get a killer like hillbilly and you put him in hawkins then you might as well just urinated in his salad because he aint gonna be enjoying this match
evil morty Feb 26 @ 12:28pm 
someone rly cares about map offerings? damn
There are far more egregious things coming in the QoL update than the nerfing of map offerings. Map offerings are one of the things people complain about most, they can be easily abused by 4 man SWFs, and I’m also sick and tired of a random bringing an Eyrie, Withered Isle or RPD offering into solo queue and the killer deciding it’s time to sweat their ass off for the 4k because the map offering offended them.

I’m glad the offerings will not only be nerfed, but also hidden. It’s not really fair for a 4 man SWF or a killer to get to have a near 100% chance to spawn on the map of their choice.

Originally posted by Zero(the number):
if you get a killer like hillbilly and you put him in hawkins then you might as well just urinated in his salad because he aint gonna be enjoying this match

The same goes for Huntress, IMO. One of my most miserable killer matches took place as a baby Huntress on Hawkins against an at least two stack with annoying perks/playstyles. Made me near perma-equip Lightborn as killer, hate the map, and hate Blast Mine (and made Dwight & Jill my least favorite survivors).

Actually, the same goes for any match on Hawkins, regardless of what side I’m playing (or what killer I’m playing if I’m playing killer) because that map is just a massive PITA for me.
Last edited by KrakenGreywolf; Feb 26 @ 12:43pm
Elf On A Hook (Banned) Feb 26 @ 1:36pm 
Originally posted by LOKI:
why nerf map offerings if theres already an offering to counter maps aka a sacrificial ward where every killer and survivor brings em every game ???... it rly makes no sense to nerf map offerings if theres something that counters them already like comeon bhvr instead of changing stuff that shouldnt be changed focus and fix the broken stuff in the damnn game pls...
too many people cried like always then things get nerfed when they served a huge purpose to avoid bad map rotations in dbd ,when you get same map 16xs in row they need fix that not change map offerings >.>
asa0199 Feb 26 @ 1:54pm 
I'd be on Team Good Riddance if not for one thing...

...this is gonna make Outbreak Breakout so annoying. And it was annoying WITH map offerings. It's going to collapse into an annoying black hole now.
LOKI Feb 26 @ 2:19pm 
Originally posted by Revenge319:
This is the one part of the QoL changes I don't get. Yeah, lots of people have been complaining about map offerings recently (though that's mainly just been on these Steam forums, but that's a whole separate discussion), but I thought the change to common rarity for the Sacrificial Ward was the devs giving you an easier and more reliable way to dodge map offerings if you find them annoying. A 20% increased chance of going to a map feels too low. If it was 50% then I think it'd make more sense, it's basically a coin flip. Eyrie of Crows and The Game are infamous for being Survivor-sided, but my Killer matches at those places are still generally fine, even when it's a SWF squad sending me there.
if they made it a 60% chance to go to the map of ur choice ill be aight with it but 20% is too damnn low ong... but whats the point of nerfing maps when u can avoid map offerings with the sacrificial ward it just makes no sense at all to nerf maps if theres a way to counter maps... :/
Last edited by LOKI; Feb 26 @ 2:20pm
Originally posted by asa0199:
I'd be on Team Good Riddance if not for one thing...

...this is gonna make Outbreak Breakout so annoying. And it was annoying WITH map offerings. It's going to collapse into an annoying black hole now.

I am SO GLAD I finally got that stupid achievement recently. Don’t think I once used a map offering for it, but plenty of randoms I matched with in solo queue did.
asa0199 Feb 26 @ 3:46pm 
Originally posted by KrakenGreywolf:
Originally posted by asa0199:
I'd be on Team Good Riddance if not for one thing...

...this is gonna make Outbreak Breakout so annoying. And it was annoying WITH map offerings. It's going to collapse into an annoying black hole now.

I am SO GLAD I finally got that stupid achievement recently. Don’t think I once used a map offering for it, but plenty of randoms I matched with in solo queue did.

Congrats!
Danzan Feb 26 @ 3:50pm 
Originally posted by LOKI:
Originally posted by Revenge319:
This is the one part of the QoL changes I don't get. Yeah, lots of people have been complaining about map offerings recently (though that's mainly just been on these Steam forums, but that's a whole separate discussion), but I thought the change to common rarity for the Sacrificial Ward was the devs giving you an easier and more reliable way to dodge map offerings if you find them annoying. A 20% increased chance of going to a map feels too low. If it was 50% then I think it'd make more sense, it's basically a coin flip. Eyrie of Crows and The Game are infamous for being Survivor-sided, but my Killer matches at those places are still generally fine, even when it's a SWF squad sending me there.
if they made it a 60% chance to go to the map of ur choice ill be aight with it but 20% is too damnn low ong... but whats the point of nerfing maps when u can avoid map offerings with the sacrificial ward it just makes no sense at all to nerf maps if theres a way to counter maps... :/
true might aswell just delete them from bloodweb since I don't wanna spend my bps on a useless map offerings like that
Last edited by Danzan; Feb 26 @ 3:50pm
< >
Showing 1-15 of 42 comments
Per page: 1530 50

Date Posted: Feb 26 @ 8:27am
Posts: 43